Basics: Unity
Course 2: Assets and Components: Adding Physics!
By André Cardoso , Game Developer
About the video: Adding Physics!
Overview
“In this Unity lesson, we incorporated physics into our game objects by adding a Rigidbody component, quickly enhancing gameplay. We experimented with creating spheres, adjusting their properties, and adding a physics material for a bounce. We also explored the difference between the visual representation and the physical collider of an object, exemplifying Unity's modularity.”
In this video lesson André Cardoso addresses the topic: Adding Physics! , which is part of the Domestika online course: Course 2: Assets and Components. Delve into managing project files and materials in Unity. .
Partial transcription of the video
“Unity provides a lot of ready-to-use components for you to quickly add behavior into your project. And in this unit, we will take a look at how to add a component that enables physics into your game objects. So let's play around with it. Okay. So one of the components that I want to show that really adds behavior to your game pretty quickly and it's pretty easy and fast to see the result. Is adding physics components to your object. So... Let's do this. Let's get rid of these spheres right here. Let's just focus on this nice sunset scene that we have. Maybe get rid of this light. So. Let's ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 2: Assets and Components
André Cardoso
By André Cardoso
André Cardoso is a game developer and the creative mind behind the Mix and Jam Youtube channel. With a background that didn't include programming, he discovered Unity as his entry point into the game development industry. André sees Unity as a versatile and invaluable resource for anyone interested in game development. His journey from a beginner to an accomplished game developer equipped him with a unique perspective and a deep understanding of the challenges newcomers face. Now, he's eager to share his knowledge and passion for game development with you.
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