Accessibility Statement

    Development and Commercialisation of an Animation Project

    A course by Simon BarrionuevoExecutive producer and animator

    Development and Commercialisation of an Animation Project

    What will you learn in this online course?

    11 lessons & 15 downloads

    View all lessons ↓

    What's included in this course?

    What is this course's project?

    Development and Commercialisation of an Animation Project

    Who is this online course for?

    Requirements and materials

    Development and Commercialisation of an Animation Project

    Reviews

    1,316
    Students
    58
    Reviews
    97%
    Positive ratings
    • 2 months ago

      Muy recomendado. El profesor es excelente, muy claro a la hora de explicar y aprendes muchísimo

    • 2 years ago

      muy buen contenido

    • 3 years ago

      Muy buenos tips para gente que está empezando

    • 3 years ago

      Buen curso si no tienes conocimientos sobre el tema. De lo contrario, podría resultar muy básico, pero bien expuesto y explicado por Simón.

    • 3 years ago

      Highly recommended to all!

    More reviews
    Simon Barrionuevo

    Simon Barrionuevo

    Teacher
    Plus

    Executive producer and animator

    Simón Barrionuevo is a graduate animator of the Arcos Professional Institute in Santiago de Chile (Chile) and, since 2005, he is dedicated to the professional practice of animation paperless for series, advertising, short films and films. He has also participated in traditional animation projects, cut-out, flash and 3D.

    He is currently the executive producer, director and co-founder of Wild Bunch Studio, an award-winning animation studio with clients such as Cartoon Network and Discovery Kids.

    Content

    • U1

      Introduction

      • I tell you who I am
      • My references and influences
    • U2

      My project in the international market

      • Market and decisions
      • Let's understand the sales bible
      • Losing the fear of Excel: data sheet and budget
    • U3

      Realizing the sales bible

      • The work team
      • Logline, storyline and argument
      • Planning and layout of the bible
      • Look Development: design of characters and backgrounds
      • Final edition of the bible
      • Pitch for sale: the last frontier
    • FP

      Final project

      • Development and commercialization of an animation project

    What to expect from a Domestika course

    • Learn at your own pace

      Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.

    • Learn from the best professionals

      Learn valuable methods and techniques explained by top experts in the creative sector.

    • Meet expert teachers

      Each expert teaches what they do best, with clear guidelines, true passion, and professional insight in every lesson.

    • Certificates

      PLUS

      If you're a Plus member, get a custom certificate signed by your teacher for every course. Share it on your portfolio, social media, or wherever you like.

    • Get front-row seats

      Videos of the highest quality, so you don't miss a single detail. With unlimited access, you can watch them as many times as you need to perfect your technique.

    • Share knowledge and ideas

      Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.

    • Connect with a global creative community

      The community is home to millions of people from around the world who are curious and passionate about exploring and expressing their creativity.

    • Watch professionally produced courses

      Domestika curates its teacher roster and produces every course in-house to ensure a high-quality online learning experience.

    FAQs

    A Pitch Bible is a key document that presents and sells an animation project by showcasing the story, characters, visual style, and commercial proposal to producers, channels, or platforms.

    This is an intermediate-level course aimed at people with basic knowledge of animation, graphic storytelling, or comics who want to professionalize and market their projects.

    You’ll learn how to structure and tailor a Pitch Bible, craft effective loglines, analyze the market, and use strategies to pitch and sell your project to international platforms and broadcasters.

    You’ll need prior knowledge in animation, comics, or visual storytelling, access to basic editing software (Word, Excel, Photoshop, or similar), and a project in development to apply what you learn.

    The course guides you through creating narrative worlds, original characters, and story development to ensure your content is unique, protectable, and market-ready.

    Yes, the course covers how to turn comics into animation projects, adapting narrative structure, characters, and visuals for different formats and audiences.

    Yes, you’ll learn to create detailed budgets, estimate per-episode costs, assign salaries, and use Excel budget templates for 2D animation projects.

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