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    Gamification for Advertising

    A course by Rémy BastienConsultant

    Gamification for Advertising

    What will you learn in this online course?

    16 lessons & 21 downloads

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    What's included in this course?

    What is this course's project?

    Gamification for Advertising

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    Who is this online course for?

    Requirements and materials

    Gamification for Advertising

    Reviews

    2,334
    Students
    98
    Reviews
    98%
    Positive ratings
    • 2 months ago

      Curso bem estruturado e completo, inspirador

    • 11 months ago

      Excelente curso y excelente maestro.

    • 1 year ago

      Ótimo curso!

    • 1 year ago

      Excelente

    • 3 years ago

      Wow Rémy muchas gracias por este curso tan completo en tiempo récord. Ese es un gran esfuerzo, pero lo has logrado y muy bien! Si llegas a ofrecer otro curso del tema, me gustaría hacerlo! Gracias muuy recomendado!

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    Rémy Bastien

    Rémy Bastien

    Teacher
    Plus

    Consultant

    Joined November 2018

    Gerard Rémy Bastien holds a degree in Information Technology Management and an MBA from the Monterrey Institute of Technology and Higher Education (ITESM). He also holds a Diploma in Social Marketing from CENTRO and a Diploma in Business Analytics from Duke University, certifications in Inbound Marketing, AdWords and Google Analytics, SCRUM and Innovation Management. It is the first trainer certified in Spanish by GAMIFICATION + to provide training in LATAM.

    He has worked in the digital marketing area for more than 7 years, managing innovative projects with technological implementations such as artificial intelligence, advergames and geomarketing for brands such as Telcel, Audi, BBVA, among others. As far as gaming is concerned, he has worked as an editor at Atomix and has produced the mobile game '¡Ay Metro!'. He has also worked as a teacher at the Banking and Commercial School (EBC) and Miami Ad School.

    Content

    • U1

      Introduction

      • Presentation
      • Influences
    • U2

      Introduction to gamification

      • Gamification: definition and history
      • User experience
      • The revolution of videogames
    • U3

      Spectrum game thinking

      • Playful design
      • Games
      • Game designer
    • U4

      Gamification

      • How to do gamification
      • Examples of use of mechanics
      • Classification of rewards
      • Hexagon of players
    • U5

      Storytelling of the campaign

      • Brief of the campaign
      • History and narrative
      • Transmedia
      • Execution of the campaign
    • FP

      Final project

      • Gamification for advertising

    What to expect from a Domestika course

    • Learn at your own pace

      Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.

    • Learn from the best professionals

      Learn valuable methods and techniques explained by top experts in the creative sector.

    • Meet expert teachers

      Each expert teaches what they do best, with clear guidelines, true passion, and professional insight in every lesson.

    • Certificates

      PLUS

      If you're a Plus member, get a custom certificate signed by your teacher for every course. Share it on your portfolio, social media, or wherever you like.

    • Get front-row seats

      Videos of the highest quality, so you don't miss a single detail. With unlimited access, you can watch them as many times as you need to perfect your technique.

    • Share knowledge and ideas

      Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.

    • Connect with a global creative community

      The community is home to millions of people from around the world who are curious and passionate about exploring and expressing their creativity.

    • Watch professionally produced courses

      Domestika curates its teacher roster and produces every course in-house to ensure a high-quality online learning experience.

    FAQs

    Gamification means using game dynamics and mechanics to motivate behaviors and enhance experiences in non-game contexts like digital marketing, boosting user and customer engagement and participation.

    Gamification applies game elements to non-game activities; advergames are video games created for advertising purposes; and playful design aims to turn everyday experiences into playful interactions, without necessarily having clear goals or rules.

    The course is designed for people with intermediate knowledge of digital marketing or design but is also accessible to motivated beginners eager to dive into gamification, interactive storytelling, and applied technologies.

    You’ll learn how to implement gamification strategies in advertising and marketing, design playful experiences, integrate interactive narratives, and analyze examples from video games, board games, and transmedia campaigns.

    No prior video game development experience is needed. The course focuses on applying game principles and mechanics in non-game and marketing contexts.

    All you need is internet access, a digital device (PC, tablet, or smartphone), and a willingness to learn. It’s recommended to be familiar with digital marketing platforms and basic tools like Google Trends.

    The course teaches you how to design advertising campaigns using game mechanics, rewards, challenges, and storytelling to boost motivation and audience engagement.

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