
For a long time you can see the success of campaigns that include gamification, that is: the use of game mechanics to encourage participation in non-recreational activities. It is about creating fun experiences to change the way people think or act, and in all this, Rémy Bastien has extensive experience, thanks to his collaborations in social projects and advertising campaigns integrating new technologies with digital marketing.
In this course you will learn to stimulate playful thinking through gamification, interactive mechanics and the use of new narratives applied in a creative concept for an advertising or social campaign, which will serve to encourage the user to action.
16 lessons & 21 downloads

12 minutes, 8 seconds

12 minutes, 21 seconds

17 minutes, 32 seconds

8 minutes, 41 seconds

11 minutes, 42 seconds

8 minutes, 34 seconds
You will begin by getting to know the work of Rémy, who will tell you about the gamification projects in which he has participated and will share with you his influences, which range from film to literature and videogames.
Then he will tell you what exactly this is about gamification, what it is for, where it comes from and what is the future of this type of experience. In addition, you will discover in broad strokes other types of playful solutions such as playful design and games, which will serve as a preamble to the world of game design.
Rémy will tell you what you need to know to create a gamification experience: you will learn the phases of the engagement loop, review the types of mechanics, rewards and analyze the players' hexahedron.
When you have the theoretical knowledge necessary to plan your own campaign, you will face the project brief. You will devise a story, you will create the narrative, you will choose the means and you will pose the most effective way to put your concept in motion.
Remy will propose you to devise a campaign to motivate people to participate in a social cause, although you can choose another type of campaign if you prefer.

To creatives, publicists, professionals or marketing students and anyone interested in designing experiences to encourage or change the behavior of people in a fun way.
It is not essential, but it is recommended, to have notions of publicity or previous experience in the creation of advertising campaigns.

Curso bem estruturado e completo, inspirador
Excelente curso y excelente maestro.
Ótimo curso!
Excelente
Wow Rémy muchas gracias por este curso tan completo en tiempo récord. Ese es un gran esfuerzo, pero lo has logrado y muy bien! Si llegas a ofrecer otro curso del tema, me gustaría hacerlo! Gracias muuy recomendado!

Introduction
Introduction to gamification
Spectrum game thinking
Gamification
Storytelling of the campaign
Final project
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Gamification means using game dynamics and mechanics to motivate behaviors and enhance experiences in non-game contexts like digital marketing, boosting user and customer engagement and participation.
Gamification applies game elements to non-game activities; advergames are video games created for advertising purposes; and playful design aims to turn everyday experiences into playful interactions, without necessarily having clear goals or rules.
The course is designed for people with intermediate knowledge of digital marketing or design but is also accessible to motivated beginners eager to dive into gamification, interactive storytelling, and applied technologies.
You’ll learn how to implement gamification strategies in advertising and marketing, design playful experiences, integrate interactive narratives, and analyze examples from video games, board games, and transmedia campaigns.
No prior video game development experience is needed. The course focuses on applying game principles and mechanics in non-game and marketing contexts.
All you need is internet access, a digital device (PC, tablet, or smartphone), and a willingness to learn. It’s recommended to be familiar with digital marketing platforms and basic tools like Google Trends.
The course teaches you how to design advertising campaigns using game mechanics, rewards, challenges, and storytelling to boost motivation and audience engagement.