Accessibility Statement

    3D Character Modeling for Organic and Hard Surfaces

    A course by Andrew Entwistle3D digital artist

    3D Character Modeling for Organic and Hard Surfaces

    What will you learn in this online course?

    23 lessons & 19 downloads

    View all lessons

    What's included in this course?

    Recommended software & tools for this course

    What is this course's project?

    3D Character Modeling for Organic and Hard Surfaces

    Who is this online course for?

    Requirements and materials

    3D Character Modeling for Organic and Hard Surfaces

    Reviews

    1,438
    Students
    18
    Reviews
    100%
    Positive ratings
    • 8 months ago

      cool

    • 1 year ago

      Course is fantastic! Great for those with an intro level of Zbrush that want to learn workflows and methods to push their work to higher levels of quality and complexity.

    • 1 year ago

      Interesante, completo e imprescindible curso

    • Comprensible, bien explicado y amplio

    • 1 year ago

      Curso interesante y completo

    More reviews
    Andrew Entwistle

    Andrew Entwistle

    Teacher
    Plus

    3D digital artist

    Joined November 2021

    Andrew Entwistle is a highly skilled and accomplished 3D digital artist with a passion for creating unique characters. With a background in industrial design and extensive experience in the video game industry, Andrew's expertise spans various CG disciplines. As a seasoned professional, he has worked on independent and large-scale projects, pushing the boundaries of creativity and design.

    Andrew believes in the importance of studying form, structure, and proportions, even in the virtual realm. With a deep understanding of industry-standard software and a mastery of Zbrush, Andrew shares his knowledge and techniques as he believes in empowering students to develop their own process and style, encouraging them to think creatively and produce unique and compelling characters.

    Content

    • U1

      Introduction

      • About Me
      • Influences
    • U2

      Getting Started with the Character

      • What Makes a Good Project?
      • Research, Backstory and Mood Board
      • ZBrush: Setup and Tools
      • Blocking Out the Character: The Skull 1
      • Blocking Out the Character: The Skull 2
      • Blocking Out the Character: Ears, Shoulders, and Eyes 1
      • Blocking Out the Character: Ears, Shoulders, and Eyes 2
    • U3

      Sculpting the Character

      • Adding Characterisation and Secondary Shapes 1
      • Adding Characterisation and Secondary Shapes 2
      • Creating Brushes
      • Skin Folds 1
      • Skin Folds 2
      • Adding the Armour Panels 1
      • Adding the Armour Panels 2
      • Breaking the Symmetry 1
      • Breaking the Symmetry 2
      • The Interim Design Review
    • U4

      Polishing the Character

      • Skin Detail Pass 1
      • Skin Detail Pass 2
      • Skin Detail Pass 3
      • Critiquing the Design
    • FP

      Final project

      • 3D Character Modeling for Organic and Hard Surfaces

    What to expect from a Domestika course

    • Learn at your own pace

      Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.

    • Learn from the best professionals

      Learn valuable methods and techniques explained by top experts in the creative sector.

    • Meet expert teachers

      Each expert teaches what they do best, with clear guidelines, true passion, and professional insight in every lesson.

    • Certificates

      PLUS

      If you're a Plus member, get a custom certificate signed by your teacher for every course. Share it on your portfolio, social media, or wherever you like.

    • Get front-row seats

      Videos of the highest quality, so you don't miss a single detail. With unlimited access, you can watch them as many times as you need to perfect your technique.

    • Share knowledge and ideas

      Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.

    • Connect with a global creative community

      The community is home to millions of people from around the world who are curious and passionate about exploring and expressing their creativity.

    • Watch professionally produced courses

      Domestika curates its teacher roster and produces every course in-house to ensure a high-quality online learning experience.

    FAQs

    Yes, this course is designed for intermediate-level artists who have some experience with digital sculpting and want to advance their character and prop creation skills.

    You will need ZBrush, Maya, Marvelous Designer, Substance Painter, and PureRef. Basic familiarity with these programs is recommended to follow along with the lessons.

    You’ll learn advanced digital sculpting, texturing, costume and armor design, 3D printing workflows, interface customization, and how to blend organic and technical forms for game and cinematic characters.

    Yes, the course includes step-by-step guidance on preparing digital models for 3D printing, from mesh optimization to physical prototyping.

    Absolutely. The course teaches you how to design, sculpt, and texture detailed costumes and armor, including medieval styles and animal-inspired elements.

    Yes, you’ll learn how to customize the ZBrush interface, create custom brushes, map hotkeys, and optimize your sculpting workflow for greater efficiency.

    Yes, it covers building character backstories, using references, and integrating narrative elements to create compelling and believable designs.

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