Ancient ruins concept design
Course final project
A course by Sergei Sarichev , Artist
About the final project for: Ancient ruins concept design
Ancient ruins concept design
“We've reached the end of this course! Thank you for joining me. I do hope you've enjoyed the process and now feel ready to work on your own image. To help you, I will sum up here the main steps you need to follow to complete your project. Make sure to keep track of your progress with different pictures of each step. It'd be great if you could also explain the choices you've made along the way. This will help me understand your creative process and guide you better if you need advice. The Idea You will create an image with an “Ancient Ruin” theme, but what you do is up to you! Feel free to do something radically different from my idea. The Style Guide This guide will summarize your idea with key words and phrases. You can include images and concepts for the mood and the lighting.










Partial transcription of the video
“Congratulations on finishing the course. Now you're ready to work on your own project. Before I leave you to it, let me share some tips with you. First, don't rush your black and white sketch. Avoid doodling and try to keep your shapes as clean as possible. Second, try to do more than one sketch. I usually do at least four. That allows me enough sketches to choose from when I want to fixate my idea. Also remember that the more sketches you produce, the better chance you have to find a better idea overall. Third, try to avoid making too big of a change in the middle of the process. Try to lo...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Ancient ruins concept design
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Category
3D & Animation -
Software
Adobe Photoshop, Blender -
Areas
3D, 3D Modeling, Concept Art, Digital Illustration

Sergei Sarichev
A course by Sergei Sarichev
Sergei Sarichev, an accomplished Art Director, concept artist, and matte painter in the film and games industry, possesses a profound passion for creating realistic and immersive environments. With an extensive portfolio that includes notable projects like "Pet Sematary" and "Monster Hunter," Sergei's expertise and experience have garnered him recognition within the industry.
As a self-taught artist who continuously seeks to refine his craft, Sergei's creative process embodies efficiency and successful results. Through his work on films, TV series, and personal projects, he has honed his skills in creating atmospheric effects, complex lighting, and intricately detailed scenes. Sergei's dedication to achieving a balance between fantasy and believability allows him to create environments that captivate and transport viewers to otherworldly realms.
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- 18 lessons (3h 5m)
- 25 additional resources (16 files)
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- Audio: English, Spanish
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- Level: Intermediate
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