Learn to make the most of the expressive possibilities of illustration through a written story
The illustration does not have to be decorative. With this premise, José Luis Ágreda (El País, Fotogramas, Planeta ...) will teach you to make a series of three illustrations based on a written story. As if it were a professional assignment, you will learn to find narrative and conceptual solutions to the problems posed by editors and to convey your ideas in a clear and interesting way, whatever your drawing technique may be. In addition, you will see how an illustration is executed and although you do not consider yourself an ace of the stroke, you will discover how to create very expressive illustrations working with the concept, the composition, the color and, above all, the emotion.
What's included in this course?
Sit, rotate dolls, stretch your phalanges and get ready to illustrate. In this course you will develop the illustration work of a story as if it were a professional assignment for a magazine or book. First, José Luis will show you how to analyze the text to get the most out of it, looking for what you want to contribute to that story and, above all, teach you to work in the most effective way to transmit your ideas, taking advantage of the expressive possibilities of composition and the color.
You will follow several conceptual and practical steps: Brainstorming, sketch, final art ... And until a final test to verify that your illustration meets all the requirements. All this in a simple way, without getting lost in "esoteric" theories.) Pim-pam-pum Basic rules to learn and break In addition, during the practice, José Luis will explain how he works with Manga Studio, the illustration program and comics, but the same is applicable to almost any drawing program today: Photoshop, Autodesk Sketchbook and many others.
What is this course project about?
Through practice, you will make three illustrations from a text, as if it were a professional assignment. You will take advantage of the constraints of the client (size and format of the illustrations), to take advantage of visual ideas and give narrative unity to the whole. José Luis will work on a story by Edgar Allan Poe, "The Fall of Casa Usher", a text full of suggestive images, characters and scenarios, but also open to very diverse treatments. Although you can choose another text or even a song, get inspired!
Who is it for?
This course is aimed at anyone who likes illustration, regardless of technique or style, or any artist who seeks to take their creations a step further. It can also be a great apprenticeship for professional illustrators who want to learn about José Luís Ágreda's work and his technique.
You will only need basic drawing skills. You can illustrate by hand, but if you opt for digital, you will need a computer with a drawing software and a graphic tablet. During the course, José Luis will teach the notions of the Manga Studio program. If you want to try it for your practice you can download its free demo, or you can choose other tools such as Photoshop or Illustrator and many others.
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José Luis Ágreda, was born in Seville in 1971 and is an illustrator and cartoonist. He has been a regular contributor to the newspaper El País and the humor weekly El Jueves for more than fifteen years. He has worked in advertising, press illustration, book illustration, comics and character design for animation, collaborating with clients such as Planet, Disney, PRISA, Ogilvy, Hachette, Norma, El Jueves, Image ...
In 2001 he created the album Cosecha Rosa (Undercómic publishing house), winner of the Best National Work Award in both the Barcelona and Madrid Comic Fair. In 2008 he started the successful series of children's stories CARLA (editorial Timun Mas), which have left fifteen titles.