3D Character Modelling with Cinema 4D for Beginners
Primitives and Generators: Introduction to Box Modeling
A course by Luke Doyle , CG Lead and Art Director
About the video: Primitives and Generators: Introduction to Box Modeling
Overview
“ In this lesson, we’ll learn a basic modelling technique known as Box Modeling. I’ll show you how to make your primitive shapes editable and introduce you to the subdivision surface object. ”
In this video lesson Luke Doyle addresses the topic: Primitives and Generators: Introduction to Box Modeling, which is part of the Domestika online course: 3D Character Modelling with Cinema 4D for Beginners. Learn basic modeling techniques to create playful characters filled with texture, light, and detail using the Redshift plug-in.
Partial transcription of the video
“ Primitives and Generators: Introduction to Box Modeling In this video, we'll learn about primitives and generators and I'll introduce you to box modelling. Let's get started. To access primitives, you can come up to this cube here, click and hold, and you get a list of all the primitives available to you inside Cinema. Primitives are a good way to block out your scene. If we wanted to model a tree, we could add a cylinder. We could scale that down by doing that or we can access these controllers here and scale it in, and then scale the height. If you can click on your primitive inside Obj...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Character Modelling with Cinema 4D for Beginners
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Category
3D & Animation -
Software
Cinema 4D, Redshift Render -
Areas
3D, 3D Character Design, 3D Modeling

Luke Doyle
A course by Luke Doyle
Luke Doyle is a CG Lead and Art Director based in London. He started sketching at a young age and has been working in 3D modeling since he was 15 years old. He later went on to study for a degree in animation at the University of Wales. In his current role, he works with directors and creatives to bring 3D characters and environments to life on screen. He works on every stage of the production process, from modeling and rigging to animating and rendering, using the world around him as inspiration.
Luke has created unique worlds and engaging characters for the likes of E4, Marie Curie, and Spotify. He also regularly shares his latest work and passion projects with over 40K followers on Instagram.
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