3D Self-Portrait Creation for Social Media in Cinema 4D
Modeling the Body 1
A course by YIPPIEHEY , Illustrator
About the video: Modeling the Body 1
Overview
“This lesson is all about modeling the body of the character using the box modeling technique. First, we'll start forming the base with a cube. ”
In this video lesson YIPPIEHEY addresses the topic: Modeling the Body 1, which is part of the Domestika online course: 3D Self-Portrait Creation for Social Media in Cinema 4D. Discover the world of character design by creating an expressive portrait filled with detail and texture using 3D modeling techniques.
Partial transcription of the video
“Modeling the Body Now that we are all set up, we can start modeling our base character. To start modeling, we don't need the Placeholder object right now. I like to start with Primitives. Let's go into our view that we find with F2 and decrease it. To see what size we need, let's go to the side view and place the Cube. We need to convert it to a polygonal object, and we can do that by clicking Make Editable or using the shortcut C. Now you can see, we have a Polygon object where we can manipulate the polygons or points. We want to subdivide this because this is not enough geometry to create...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Self-Portrait Creation for Social Media in Cinema 4D
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Category
3D & Animation -
Software
Cinema 4D -
Areas
3D, 3D Character Design, 3D Modeling

YIPPIEHEY
A course by YIPPIEHEY
Jacob Eisinger is a German illustrator, art director, and 3D artist specialized in character design. He founded his own illustration studio, YIPPIEHEY, which is based in Frankfurt, and has over ten years of experience in his field. His clients range across different industries including advertising, editorial, trade fairs, social media, and more.
Throughout his career, Jacob has collaborated with brands like Apple, Samsung, Adobe, Mercedes, McDonald's, Fujitsu Siemens, UNICEF, Toyota, Ocean Spray, Kool-Aid, and many others. His work can also be seen in publications like The Washington Post, The New York Times, Time Out, and Wired, among others.
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