
Any object, despite its simplicity, can be turned into an eye-catching and energetic animation. Join visual artist and director Fabrício Lima, who has worked with big-name brands like Citröen, Cirque du Soleil, and Heineken, and discover how to bring basic geometric shapes to life as complex animations and creatively express your personality.
In this course, learn how to loop animations with primitive objects using tools in Cinema 4D. Work with a variety of techniques to create short, animated loops centered around different shapes such as cubes, pyramids, and spheres. Fabrício also gives you some practical insights into art direction and how to export your project.
12 lessons & 11 downloads

1 minute, 59 seconds

5 minutes, 56 seconds

15 minutes, 20 seconds

5 minutes, 54 seconds

9 minutes, 49 seconds

17 minutes, 56 seconds
Begin the course by getting to know your teacher, Fabrício Lima, who tells you about his professional background and self-taught journey into animation. He also shares his main sources of inspiration before walking you through the course content.
Get familiar with Cinema 4D by exploring the program's interface and discover primitive objects. Learn how to use some of the loop features and MoGraph tools to make your work more dynamic and versatile. Then, compile and organize reference materials to develop a concept.
Now it's time to put things in motion. Fabrício teaches you a variety of techniques to make animated loops using different primitive objects and shows you how to create other elements to take your project to the next level.
Once you've animated your pieces, add the finishing touches by focusing on key aspects of art direction such as positioning lights and cameras and applying colors and textures. Then, work on your file and adjust the settings for the selected renderer, in this case Redshift, to prepare it for the composition and finalization phase.
As a last step, import your Cinema 4D renders into After Effects to retouch the light and color before learning how to export your completed file.
Create five- to ten-second animated loops in an mp4 format using objects and effects created in Cinema 4D.

Anyone interested in the world of animation who wants to learn how to use Cinema 4D to take their projects to the next level.
Intermediate knowledge of Cinema 4D, Redshift or Octane, and After Effects are needed for this course.
As for materials, you need a license for Cinema 4D (version R21 or later) and an external renderer (Redshift, Octane, or similar GPU renderer) as well as access to After Effects.

Exelente muy bien explicado
Muy buen curso Excelente profesor
Un curso bastante practico para entender y comprender de una manera sencilla el MoGraph de Cinema4D
Muy bueno para arrancar con motion graphics!
Nota 8

Introduction
Knowing the tool
Producing the animation
Art direction, post-production and rendering
Final project
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The course is recommended for those with basic design or animation knowledge and is ideal for intermediate learners. You don’t need to be an expert, but having some familiarity with graphic or animation software is important.
You’ll need Cinema 4D installed, preferably with the MoGraph module, plus After Effects for post-production and a renderer like Redshift. Basic Photoshop skills can also help with references and sketches.
You’ll learn how to create looping animations with primitive objects, use MoGraph features, work on 3D art direction, texturing, lighting, rendering, and exporting projects to After Effects, as well as composing striking visual scenes.
Advanced 3D modeling skills aren’t required. The course mainly uses primitive objects and procedural duplication techniques, focusing on motion graphics and looping animations in Cinema 4D.
The course teaches techniques to create smooth, continuous loops using MoGraph Cloner, Effectors, and keyframe adjustments to ensure the animation’s start and end connect seamlessly.
Yes, the course covers the full process of rendering image sequences in Cinema 4D, plus importing, compositing, and exporting final projects in After Effects for various platforms.
You’ll learn about selecting lights, colors, textures, visual concepts, and composition to craft original 3D scenes, including how to use references and develop your own visual style.