Experimental Graphics
How to get a story
A course by Martin Sati , Illustrator and Graphic Designer
About the video: How to get a story
Overview
“The objective is to project a first image in the head that will help us to start working. Therefore, we have to think about a story, a concept, something that you want to express, etc ...”
In this video lesson Martin Sati addresses the topic: How to get a story, which is part of the Domestika online course: Experimental Graphics. Maximize your potential and learn to create extraordinary illustrations.
Partial transcription of the video
“[Music] In this video we are going to see something that is important for the work process and to start that is to look a little inspiration or the point of the spark To start work is to see how we structure the story. Let's start structuring them from what is very important what are the notebooks, the notebook where you are pointing out what is important and how are we going to relate some concepts to take us Well, to an idea that might be interesting. It is important to see how you want to start the work and also how to visualize more or less the end When do you start working. So it's som...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Experimental Graphics
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Category
Illustration -
Software
Adobe Illustrator -
Areas
Digital Illustration, Graphic Design, Traditional illustration

Martin Sati
A course by Martin Sati
Martin Satí is a graphic designer and illustrator who was born in Seville in 1972. He studied fine arts, complementing his studies at the University of Southampton - Winchester School of Art, where he developed an interest in design. He then began his professional career in Madrid doing advertising design work, combining illustration, photomontage, and vector graphics.
Martin focuses on the construction of form, internal movements of things, and the use of color and line as base materials. This is what defines him as a "graphic artisan." His emotional language involves a continuous process of experimentation, personalization, and a desire to inject life, color, and beauty in everything that surrounds us.
He currently works within graphic experimentation for international projects and major brands such as McDonalds, Google, HP, AT&T, IBM, Samsung, Kellogg's, Beefeater, Epson, Harper's Bazaar, El Pais, and Movistar.
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- 11 lessons (1h 17m)
- 12 additional resources (9 files)
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- Audio: Spanish
- Spanish · English · Portuguese
- Level: Intermediate
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