Professional Modeling of 3D Cartoon Characters

A course by Juan Solís García, Character Modeler

Character Modeler. Madrid, Spain.
Joined September 2017
94% positive reviews (193)
7,106 students
Audio: Spanish, English, French, Italian, Portuguese, Turkish
Spanish · English · Portuguese · Italian · French · Turkish

Learn to design characters for animation with ZBrush and 3ds Max

Character modeler Juan Solís has dedicated his career to creating countless 3D cartoon characters over the past two decades, working for top studios like Disney Animation, DreamWorks, Ilion Animation Studios, and Blur Studio on high-profile projects such as Frozen, Trollhunters, Spiderman, and Tadeo Jones.

If there's one thing he's learned through experience, it's that there are notable differences between modeling 3D characters for a personal project and doing so for a professional production. In this course, Juan teaches you how to model characters in collaboration with the art department and prepare them to star in an epic animated production.

Read more ↓

What will you learn in this online course?

12 lessons & 13 downloads

Briefing
10 minutes, 15 seconds
The lace
16 minutes, 46 seconds
Detailed and sculpted I
14 minutes, 11 seconds
Detailed and sculpted II
17 minutes, 25 seconds
Landed
12 minutes, 30 seconds

What's included in this course?

Get started by exploring Juan Solís's work and his influences as he gives you a tour of the projects and artists that have inspired him.

Learn to analyze a brief and search for references to define the look and feel of your project and sketch out a first draft of your character.

Next, start modeling by blocking in your character's basic shapes, ensuring its proportions are correct. Move on to the sculpting phase to add detail to your character and shape its pose.

Once you've finished this first stage, prepare a presentation for your client with a turnaround animation and various stills depicting the character from different angles.

Then take a deep dive into more technical aspects, making corrections to the character's topology and UVs to prepare it for painting.

To tie everything together, Juan Solís provides some tricks you can apply to model your 3D cartoon characters in a more professional way.

  • 94% positive reviews (193)
  • 7,106 students
  • 12 lessons (2h 10m)
  • 13 additional resources (2 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish, English, French, Italian, Portuguese, Turkish
  • Spanish · English · Portuguese · Italian · French · Turkish
  • Level: Intermediate
  • Unlimited access forever

What is this course's project?

Model a 3D character, from the initial concept to its final pose, and prepare it for an animated production.

Projects by course students

Who is this online course for?

Character designers and creators with prior modeling experience who want to master the workflow involved in creating 3D characters for any type of professional production.

Requirements and materials

You need a computer with 3D modeling software (such as 3ds Max, Maya, or Blender) and ZBrush, as well as a basic working knowledge of these programs. A graphics tablet is also recommended.


Reviews

7,106 Students
193 Reviews

Juan Solís García

Juan Solís García
A course by Juan Solís García

Teacher Plus
Character Modeler

Over the course of more than two decades working in the field of entertainment, Juan Solís has tackled a variety of different projects in the realm of 3D production, including VFX for the film industry, CG feature films, advertising, and video games.

He has worked for studios such as Disney Animation, DreamWorks, Ilion Animation Studios, and Blur Studio as CG character supervisor, character artist, and lead character artist, collaborating on productions such as Frozen, Trollhunters, Planet 51, League of Legends, Spiderman, Atrapa la bandera, Tadeo Jones, and many more.


Content

  • U1

    Introduction

    • Presentation
    • Influences
  • U2

    Charge

    • Briefing
    • Search for references and look and feel
  • U3

    We start modeling!

    • The lace
    • Detailed and sculpted I
    • Detailed and sculpted II
    • Landed
    • Render and presentation to the client
  • U4

    Final modeling and delivery

    • Final topology
    • Uvs for production
    • Analysis of the work done and advice
  • FP

    Final project

    • Cartoon character modeling for production

What to expect from a Domestika course

  • Learn at your own pace

    Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.

  • Learn from the best professionals

    Learn valuable methods and techniques explained by top experts in the creative sector.

  • Meet expert teachers

    Each expert teaches what they do best, with clear guidelines, true passion, and professional insight in every lesson.

  • Certificates

    Plus

    If you're a Plus member, get a custom certificate signed by your teacher for every course. Share it on your portfolio, social media, or wherever you like.

  • Get front-row seats

    Videos of the highest quality, so you don't miss a single detail. With unlimited access, you can watch them as many times as you need to perfect your technique.

  • Share knowledge and ideas

    Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.

  • Connect with a global creative community

    The community is home to millions of people from around the world who are curious and passionate about exploring and expressing their creativity.

  • Watch professionally produced courses

    Domestika curates its teacher roster and produces every course in-house to ensure a high-quality online learning experience.


FAQs

This course is aimed at people with basic 3D modeling skills who want to refine their cartoon character abilities, making it ideal for intermediate learners.

You should have basic knowledge of 3D modeling and be comfortable using software like 3D Studio or ZBrush to follow the course smoothly.

You’ll need access to 3D Studio (3ds Max) and ZBrush, plus a computer capable of running these programs and an internet connection to download visual references.

You’ll learn how to design, model, texture, and render cartoon characters, optimize topology and UVs for professional production, integrate visual references, and apply cartoon stylization and anatomy techniques.

The course teaches you how to find and organize visual references on platforms like Pinterest, analyze styles, and gather inspiring images from concept artists and sculptures.

Cartoon modeling focuses on stylization, clear silhouettes, and expressive proportions, while realistic modeling aims to faithfully replicate natural anatomy and details.

You’ll learn to optimize topology, create clean UV layouts, and make adjustments that ease animation, texturing, and rigging within a professional pipeline.

Information about the course and certificate


Professional Modeling of 3D Cartoon Characters. 3D, and Animation course by Juan Solís García

Professional Modeling of 3D Cartoon Characters

A course by Juan Solís García
Character Modeler. Madrid, Spain.
Joined September 2017
  • 94% positive reviews (193)
  • 7,106 students