Basic Principles of 3D Animation

A course by Hugo García, 3D Animator

3D Animator. Barcelona, Spain.
Joined June 2017
100% positive reviews (135)
2,303 students
Audio: Spanish
Spanish · English · Portuguese

Learn to bring your ideas to life in a 3D environment

Hugo García -animador 3D with more than 15 years of experience in the field of cinema and advertising, who has participated in multi-award-winning films such as A monster comes to see me and Las brujas de Zugarramurdi - will teach you the keys and the essential principles to get you started in the world of 3D animation.

With it you will learn the 12 basic principles of traditional animation, which will serve as the basis to give life to your ideas and turn them into animation projects in a three-dimensional environment.

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What will you learn in this online course?

20 lessons & 25 downloads

The 12 basic principles II
14 minutes, 19 seconds
The 12 basic principles I.II
15 minutes, 42 seconds
The 12 basic principles II.I
20 minutes, 36 seconds
The 12 basic principles II.II
6 minutes, 16 seconds
The 12 basic principles III
21 minutes, 55 seconds
The 12 basic principles IV
10 minutes, 45 seconds

What's included in this course?

You will start knowing the basics of traditional animation and you will learn to obtain references from the real world, through observation, in order to apply them to your animations.

Hugo will teach you how to differentiate the key poses from the breakdowns -to define the trajectory and morphology of the animation- and the inbetweens -objects and intermediate movements generated between the initial position and the final position of the animated element.

You will also learn to use the curve editor, an indispensable tool that will greatly facilitate the process when it comes to giving movement to your projects.

Then, you will get fully into the animation. The first exercise will consist of rotating and moving a ball.

Afterwards, you will add vertical movements and make it bounce, playing with the arcs. You will also learn to give different weights to balls of equal size; and you will play with squash and stretch.

Finally, you will perform an exercise in which you will discover how to play with the dynamics.

  • 100% positive reviews (135)
  • 2,303 students
  • 20 lessons (3h 58m)
  • 25 additional resources (22 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese
  • Level: Beginner
  • Unlimited access forever

What is this course's project?

You will animate an object in a platform scenario applying the basic principles of animation and the knowledge acquired during the course.

At the end of this course you will have learned the basic principles of animation and will be able to carry out your own projects in a three-dimensional environment.

Projects by course students

Who is this online course for?

This course provides the fundamental basis to start in the world of 3D animation, therefore it is ideal for anyone who is interested in the world of 3D animation and does not know where to start.

Requirements and materials

Basic knowledge of any 3D software is necessary, although it is not essential to have previous knowledge of animation.

With regard to the materials, you will need a computer in which you must have installed a 3D software (Maya, Max or Cinema4D).

Requirements and materials for Basic Principles of 3D Animation

Reviews

2,303 Students
135 Reviews

Hugo García

Hugo García
A course by Hugo García

Teacher Plus
3D Animator

Hugo García has been dedicated to the world of 3D animation for more than 15 years and during all this time, his observation skills have helped him to work the movement of his characters.

He has worked with studios such as Furia Digital, Circus and El Ranchito, with which he has done advertising projects for brands such as Coca-Cola, Nokia, Saturn or MTV, among others. In the film field he has worked in films such as Mortadelo and Filemón 2 , Camino , Las brujas de Zugarramurdi and A monster comes to see me .


Content

  • U1

    Introduction

    • Presentation
    • Influences
  • U2

    Review of the principles of animation

    • The 12 basic principles II
    • The 12 basic principles I.II
    • The 12 basic principles II.I
    • The 12 basic principles II.II
    • The 12 basic principles III
    • The 12 basic principles IV
  • U3

    Learn to analyze

    • Observation and references
    • Planning and thumbnails
    • Planning Action: Keys, Breakdowns and Inbetweens
  • U4

    We turn to the computer

    • Curves editor
    • Tips
  • U5

    We started cheering!

    • Exercise: moving ball
    • Animate ball bouncing and moving
    • Weight comparison I
    • Comparison of weights II
    • Animate with Squash & Strech
    • Animate ball with tail
    • Animate pendulum
  • FP

    Final project

    • Basic principles of 3D animation

What to expect from a Domestika course

  • Learn at your own pace

    Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.

  • Learn from the best professionals

    Learn valuable methods and techniques explained by top experts in the creative sector.

  • Meet expert teachers

    Each expert teaches what they do best, with clear guidelines, true passion, and professional insight in every lesson.

  • Certificates

    Plus

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  • Get front-row seats

    Videos of the highest quality, so you don't miss a single detail. With unlimited access, you can watch them as many times as you need to perfect your technique.

  • Share knowledge and ideas

    Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.

  • Connect with a global creative community

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FAQs

You’ll learn the 12 Disney principles, techniques like squash and stretch, timing and spacing, anticipation, staging, animation cycles, and how to create animated 3D characters, along with practical tools to enhance your animations and achieve believable, expressive movement.

This is an intermediate-level course, perfect for those with basic animation knowledge who want to refine their skills and dive deeper into classic principles applied to 3D.

You’ll need a computer with 3D animation software installed, such as Maya or a similar program. A graphics tablet and basic 3D software skills are recommended to get the most out of the course.

You’ll be able to create more realistic and expressive animations, master advanced movement and timing techniques, and be ready to take on professional projects in animation studios, video games, or advertising.

The course teaches you how to analyze and animate quadruped cycles in both 2D and 3D, understanding animal structure and natural movement to create convincing, coherent animations.

Yes, it covers essential rigging fundamentals for animators, enabling you to efficiently and creatively manipulate characters and objects during animation.

The 12 principles form the foundation of the course; you’ll learn to apply them to boost realism, expressiveness, and storytelling in your animations through practical examples and targeted exercises.

Information about the course and certificate


Basic Principles of 3D Animation. 3D, and Animation course by Hugo García

Basic Principles of 3D Animation

A course by Hugo García
3D Animator. Barcelona, Spain.
Joined June 2017
  • 100% positive reviews (135)
  • 2,303 students