Unreal Engine 4 for Video Games
Course 5: Artificial Intelligence: Enemy Attack - Part 2
By Jose Goncalves
About the video: Enemy Attack - Part 2
Overview
“Keep learning how to make your zombie chase and attack your player when he sees it.”
In this video lesson Jose Goncalves addresses the topic: Enemy Attack - Part 2, which is part of the Domestika online course: Course 5: Artificial Intelligence. Learn how to give autonomy and intelligence to non-playable characters.
Partial transcription of the video
“UNREAL ENGINE 4 COURSE 5 LESSON 8 Enemy attack Let's go back here, let's forget that. We disconnected. Notice that I pressed Alt and clicked to disconnect here and we will connect here again. Ideally, if we want our zombie to attack again, returning here to the attack sequence, we want it to attack after moving towards our player. So what we need here is a Task. Just as Move To is a Task and Wait is also a Task, we, fortunately, can create our own Tasks as well. So, we will click here, create one, perfect. Here it is created and we are going to save it as ... Blueprint Editor. And let's see...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 5: Artificial Intelligence

Jose Goncalves
By Jose Goncalves
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