Unreal Engine 4 for Video Games
Course 5: Artificial Intelligence: Enemy Attack - Part 1
By Jose Goncalves
About the video: Enemy Attack - Part 1
Overview
“In this lesson we will make our enemy character attack us, creating an animation for this, we will implement the necessary logic to carry out this action and we will end with a zombie that is going to prowl, but when it perceives the player it will begin to chase him to attack.”
In this video lesson Jose Goncalves addresses the topic: Enemy Attack - Part 1, which is part of the Domestika online course: Course 5: Artificial Intelligence. Learn how to give autonomy and intelligence to non-playable characters.
Partial transcription of the video
“UNREAL ENGINE 4 COURSE 5 LESSON 8 Enemy attack Our zombie is pretty smart, but he's not complete yet. In this lesson, we are going to teach you to attack us, and with that we will have managed to complete an enemy completely intelligent and autonomous. Let's start. We will select our zombie, and here in this list from Outliner, if we right click, Browse to Asset or we press the shortcut Control + B, we jump to the folder where we have them saved, note that it is inside the NPCs folder, Non Player Characters. Anything like these passersby from our game or these enemies that are not the Playe...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 5: Artificial Intelligence

Jose Goncalves
By Jose Goncalves
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