Unreal Engine 4 for Video Games
Course 5: Artificial Intelligence: Polish Attack
By Jose Goncalves
About the video: Polish Attack
Overview
“In this lesson, we are going to polish the attack mechanics in our game, we will add an Anim Notify (a notification that we add in parts of our animation) to the attack Anim Montage, These will serve to define when our character begins or ends to do damage in each attack. We will also add a health component to the enemy and a graphical interface to reflect it, we will connect the UI component of the enemy to health, we will implement in the character the ability to deal damage when attacking and finally we will link a kill for the enemy.”
In this video lesson Jose Goncalves addresses the topic: Polish Attack, which is part of the Domestika online course: Course 5: Artificial Intelligence. Learn how to give autonomy and intelligence to non-playable characters.
Partial transcription of the video
“UNREAL ENGINE 4 COURSE 5 LESSON 6 Polish attacker In this lesson we will work on making our player able to attack and that our enemy can take damage and be destroyed. We want this mechanic to be well understood. Let's work. We have a zombie. We click here, we go there, but we can't hurt it. We will remedy that, because I wish we could destroy the zombies before continuing. So I want us to go to Content, Blueprints, let's get into PlayerCharacter, Animation, and the Animation Montage Let's go to the Notifies section, here it is. Let's see a bit. If we move, notice that there is an attack and...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 5: Artificial Intelligence

Jose Goncalves
By Jose Goncalves
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