Unreal Engine 4 for Video Games
Course 5: Artificial Intelligence: Decorators and Services
By Jose Goncalves
About the video: Decorators and Services
Overview
“In this lesson, I will talk about the Decorators , which are used to add conditions to our composite nodes, and the Services , which help to execute operations in time intervals in our tree.”
In this video lesson Jose Goncalves addresses the topic: Decorators and Services, which is part of the Domestika online course: Course 5: Artificial Intelligence. Learn how to give autonomy and intelligence to non-playable characters.
Partial transcription of the video
“UNREAL ENGINE 4 COURSE 5 LESSON 3 Decorators and services It is a lot of theory but we are almost done understanding all the basics we need to work with artificial intelligences in Unreal. In this lesson we are going to learn about Decorators that serve us to add conditions to our Behavior Tree and we will also learn about Services, that allow us to perform certain tasks at intervals also in our Behavior Tree. There is a lot of work ahead, so let's get started. He had told them about how our Root, our root, it can only have one child node. Let's make it a sequence because we want all the ch...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 5: Artificial Intelligence

Jose Goncalves
By Jose Goncalves
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