Unreal Engine 4 for Video Games
Course 2: The Character: Practice: New Character
By Jose Goncalves
About the video: Practice: New Character
Overview
“In this lesson we are going to review everything we have done with a practical exercise, exercising what we learned from animations. The exercise will consist of choosing and downloading a Paragon character from the Marketplace, integrating it into our project, having it on stage and adding an taunt animation (that is, as in fighting games like Street Fighter 4, call an animation that does not affect the gameplay and is merely a cosmetic addition), also called emote in games like "Fornite". ”
In this video lesson Jose Goncalves addresses the topic: Practice: New Character, which is part of the Domestika online course: Course 2: The Character. Learn how to give life to a playable character.
Partial transcription of the video
“UNREAL ENGINE 4 COURSE 2 LESSON 8 Practice 2: New character In this lesson, we will review everything learned in this course with a practical exercise. Let's put to the test the new animation concepts we have learned. Let's get started. What we will do in this practice is choose a character from "Paragon", from the Unreal Marketplace, we will download and import it in our internship project, make it playable. And I want us to add the option of that with a button of your choice let's be able to call a tease animation, and it is mandatory that it be an Animation Montage. Let's go to Unreal En...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 2: The Character

Jose Goncalves
By Jose Goncalves
- 0% positive reviews (0)
- 9 students
- 8 lessons (1h 17m)
- 18 additional resources (8 files)
- Online and at your own pace
- Available on the app
- Audio: Spanish
- Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
- Level: {beginner: "Beginner", intermediate: "Intermediate", advanced: "Advanced"}
- Unlimited access forever