Cinema 4D for Character Creation
Course 3 - Fruit and Vegetables: Choice of primitive objects and number of segments
By Aarón Martínez
About the video: Choice of primitive objects and number of segments
Overview
“In this unit I will select the appropriate primitives to define the base structure for the body of our characters.”
In this video lesson Aarón Martínez addresses the topic: Choice of primitive objects and number of segments, which is part of the Domestika online course: Course 3 - Fruit and Vegetables. Learn how to design and bring life to fruit and vegetables.
Partial transcription of the video
“CHARACTERS IN CINEMA 4D COURSE 3 LESSON 2 Choosing primitive objects and number of segments We will choose the ideal primitive shape for our character, as well as the segments that we will use based on our sketch. Let's start. In the case of the apple, we will choose in the primitives the sphere figure. We have 16 segments by default. Here it is important to know how many I will use to define the character's mouth. Whether I want a long or small mouth, it's the axis that will help us to give it the expression, what makes the character sad or happy. I recommend that there is always a central...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3 - Fruit and Vegetables

Aarón Martínez
By Aarón Martínez
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