Cinema 4D for Character Creation
Course 2 - Developing characters step-by-step: Output to basic render
By Aarón Martínez , Designer and Illustrator
About the video: Output to basic render
Overview
“In this lesson I will teach you the steps to give output to your first render configuring its size and path to save it.”
In this video lesson Aarón Martínez addresses the topic: Output to basic render, which is part of the Domestika online course: Course 2 - Developing characters step-by-step. Start developing incredible characters with basic tools.
Partial transcription of the video
“We now have characters and materials. In this lesson. we'll make our first rendered scene. Let's begin. Now we'll see how to output the render at a specific size. With our character ready. we'll define the size for our render next. But first. i'll click and hold this button to select an appropriate background. At present. this background is not visible in the scene. but it will add depth once rendered. but during rendering. a specific color will be visible in the output. Let's change the background color to pink. I'll add it now. and during rendering. it will be visible. I'll navigate to my...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 2 - Developing characters step-by-step
Aarón Martínez
By Aarón Martínez
Aarón Martínez is an illustrator and designer specializing in 3D and industrial design. His work is incredibly varied, ranging from the creation of images for printed media to web design and 3D printing.
In his spare time, he enjoys creating characters and their worlds, basing his ideas on the question, "What do they do when no one is watching?" He enjoys playing with words and contradictions and always tries to add a surreal touch to his storytelling.
Aarón also enjoys observing the small details of things because it helps him understand how to model. Although most of his projects are destined for print or web, he treats each piece as if it were going to be physically reproduced in 3 dimensions.
He has worked for Coca-Cola, Nike, Miroculus, and Aquacific, among others.
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