
Want to create expressive characters? In this online course, discover how to model 3D cartoon characters using ZBrush alongside professional Miguel Miranda, who's created characters for film, advertising, video games, and animations.
Throughout the course, soak up your teacher's passions for every single step of the cartoon character creation process and learn to bring their different features to life by simplifying shapes. After guiding you through his previous course, Introduction to Autodesk Maya, Miguel shows you how to take your characters to a whole new dimension with ZBrush.
31 lessons & 26 downloads

1 minute, 31 seconds

7 minutes, 44 seconds

9 minutes, 3 seconds

6 minutes, 4 seconds

7 minutes, 20 seconds

20 minutes, 8 seconds
Start by hearing a little about Miguel Miranda's career as a 3D modeler, his biggest influences, as well as a short overview of the course.
Next, look for references and get familiarized with ZBrush's tools. Miguel then teaches you to block your character and create a model using geometric shapes.
Now's the part where your character really starts to take shape! Begin with volume before moving on to work with perspective. Take things a step further by discovering different brushes and parameters for modeling your creations with ease.
To bring things to a close, learn how to add the final details to your cartoon character, like hair, eyebrows, eyelashes, and colors, using more of Miguel's tricks of the trade.
Apply materials and lighting before rendering your character in different layers and finishing off your piece in Adobe Photoshop. Miguel gives some parting pieces of advice—a few things he'd like to have known when he was starting out.
Create the bust of a cartoon character of your choice in 3D from scratch using ZBrush. Also develop their expression using render layers to add to your portfolio.

Those wanting to learn the artistic process of character modeling and anyone just starting out in 3D or with ZBrush looking to improve their skills.
You need basic knowledge of ZBrush to take this course. In terms of materials, you need ZBrush installed as well as Adobe Photoshop, if possible.

MUY BUEN CURSO, APRENDI MUCHO Y ES MUY FACIL DE SEGUIR, GRACIAS
Curso muy práctico para alguien que empieza
Ottimo corso, consiglio!
Excelente curso. Muy recomendable!
Amazing course!

Introduction
Preparation
Bringing a character to life
Defining
Last Steps
Final project
Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.
Learn valuable methods and techniques explained by top experts in the creative sector.
Each expert teaches what they do best, with clear guidelines, true passion, and professional insight in every lesson.
If you're a Plus member, get a custom certificate signed by your teacher for every course. Share it on your portfolio, social media, or wherever you like.
Videos of the highest quality, so you don't miss a single detail. With unlimited access, you can watch them as many times as you need to perfect your technique.
Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.
The community is home to millions of people from around the world who are curious and passionate about exploring and expressing their creativity.
Domestika curates its teacher roster and produces every course in-house to ensure a high-quality online learning experience.
This course is designed for students with intermediate skills in digital art or 3D modeling, especially those who have some experience with basic digital sculpting tools.
You’ll need a computer that can run ZBrush, access to Photoshop, and basic drawing or digital modeling skills. A graphics tablet is recommended for easier work.
You’ll learn how to create 3D cartoon character busts from gathering references, anatomical design, modeling in ZBrush, all the way through rendering and post-production in Photoshop.
The course teaches how to turn 2D concepts into 3D cartoon models, covering anatomy, volume, expressiveness, and digital sculpting techniques with ZBrush.
The course covers essential ZBrush tools, but having some basic prior knowledge is recommended to get the most out of it.
You’ll mainly use ZBrush for modeling and digital sculpting, Photoshop for touch-ups and presentation, and PureRef to organize your visual references.
Starting from simple geometric shapes, the anatomy is adapted to cartoon proportions and styles, making it easier to transform 2D concepts into expressive 3D models.