Introduction to SketchUp
Course 3 - Groups and Components: Camera-oriented components
By Alejandro Soriano , Architectural visualization and 3D modeling
Joined October 2014
About the video: Camera-oriented components
Overview
“On this occasion we are going to make a component always camera-oriented so that, although it is drawn in 2D, it does not look flat. ”
In this video lesson Alejandro Soriano addresses the topic: Camera-oriented components, which is part of the Domestika online course: Course 3 - Groups and Components. Learn to create, configure, and manage groups and components.
Partial transcription of the video
“SKETCHUP COURSE 3 UNIT 4 Camera-Orientated Components In this lesson we'll talk about camera-orientated components. It's a special kind of component in which a plane can be defined in a way as to always keep it pointing to the viewer. Let's see it. We have this set design here, where apart from all the arches and the sculpture, we have this face, and if we come closer we can see it's a design from an architect called Le Corbusier. This shape is known as Modulor. It's used to have a human reference, like, for example, the Vitruvian Man. The only problem is if we use a perspective like this o...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3 - Groups and Components

Alejandro Soriano
By Alejandro Soriano
Alejandro Soriano is a freelance designer specialized in 3D visualization. His job is to produce images and illustrations of objects, buildings, and environments, which have not yet been built.
He is interested in everything that has to do with 3D modeling, either through manual modeling or through other techniques such as photogrammetry.
He has worked for clients such as RBA or National Geographic, but generally works for architecture and interior design studios.
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