Introduction to Autodesk Maya
Course 5 – UVs: Displaying and Understanding: Practice: UVs of a character
By Miguel Miranda , 3D Modeler
About the video: Practice: UVs of a character
Overview
“In this lesson we will see examples of facial topology for the expressions of a character, we will color the faces of the character areas.”
In this video lesson Miguel Miranda addresses the topic: Practice: UVs of a character, which is part of the Domestika online course: Course 5 – UVs: Displaying and Understanding. Begin to understand UVs, learn how to place them, and create UVs for a character.
Partial transcription of the video
“MAYA COURSE 5 LESSON 8 Practice: Uvs of a character As in a previous course we already did the topology of a character, In this we will recover it to make the UV. Let's see it. We started doing the UV of this character, the practice, and remember that we will start separating pieces as we have seen, through the trunk, the limbs, the head ... We will start with this character, which is very simple, and so you see how to do UV. So let's do it. Already with the UV of our character, in the next course we will see a few strokes of lights and render and we will do the blendshapes of a character.”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 5 – UVs: Displaying and Understanding

Miguel Miranda
By Miguel Miranda
Miguel Miranda has been a 3D artist for the past ten years, specializing in 3D character creation. He has modeled characters for advertising, film, video game cinematics, video games, and cartoons.
Throughout his career, he has worked for various studios and currently works as a modeler at 23lunes Animation Studio and on privately commissioned projects.
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