Introduction to Autodesk Maya
Course 5 – UVs: Displaying and Understanding: UVs spaces. Checker map
By Miguel Miranda , 3D Modeler
About the video: UVs spaces. Checker map
Overview
“You will place and order the UVs correctly. Also, you will learn how to use a checker texture to help you verify that the UVs are perfect.”
In this video lesson Miguel Miranda addresses the topic: UVs spaces. Checker map, which is part of the Domestika online course: Course 5 – UVs: Displaying and Understanding. Begin to understand UVs, learn how to place them, and create UVs for a character.
Partial transcription of the video
“In this lesson. we will use a checker map to ensure nothing is stretched and everything is proportionate. Shall we see? We'll primarily examine its purpose in the UV space by utilizing the checker map for this analysis. Briefly. but I want you to see something more visual. Here we already have some smooth displays. We'll touch on this in the final lesson. So here we had the... Checker Map. It's an option within the V; if we deselect the object. you see we don't see it anymore. people. instead of using this feature. directly use a different method for visibility and selection. We will develo...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 5 – UVs: Displaying and Understanding

Miguel Miranda
By Miguel Miranda
Miguel Miranda has been a 3D artist for the past ten years, specializing in 3D character creation. He has modeled characters for advertising, film, video game cinematics, video games, and cartoons.
Throughout his career, he has worked for various studios and currently works as a modeler at 23lunes Animation Studio and on privately commissioned projects.
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