Domestika Basics Course 4 of 6
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Introduction to Autodesk Maya

Course 4 – Correct Topology for Animation: Topology in the hands

By Miguel Miranda , 3D Modeler

3D Modeler . Barcelona, Spain.
Joined February 2019
Domestika Basics Course 4 of 6
Best seller
95% positive reviews (537)
22,242 students
Audio: Spanish
Spanish · English · Portuguese · German · Italian · French · Polish · Dutch

About the video: Topology in the hands

Overview

“I will explain how to apply the topology on your character's hands for proper deformation. ”

In this video lesson Miguel Miranda addresses the topic: Topology in the hands, which is part of the Domestika online course: Course 4 – Correct Topology for Animation. Discover all the tools and basic fundamentals to start animating.

Partial transcription of the video

“MAYA COURSE 4 LESSON 7 Topology in the hands Now we will see the topology of the hands, which is somewhat more complicated than in body and limbs because the directions of the loops are not parallel. I teach you how to deal with it. The topology of the hands is usually a headache. It has a different topology, always follows the same theory. I have given you a few examples of hands that may be different, We need something more realistic or something more cartoon. A topology that must follow the direction of the fingers, as we saw, this direction of common sense form and if there is any type ...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Course 4 – Correct Topology for Animation

  • Level: Beginner
  • 95% positive reviews (537)
  • 13 students
  • 9 units
  • 9 lessons (1h 40m)
  • 2 downloads

Miguel Miranda

Miguel Miranda
By Miguel Miranda

Teacher Plus
3D Modeler

Miguel Miranda has been a 3D artist for the past ten years, specializing in 3D character creation. He has modeled characters for advertising, film, video game cinematics, video games, and cartoons.

Throughout his career, he has worked for various studios and currently works as a modeler at 23lunes Animation Studio and on privately commissioned projects.


  • 0% positive reviews (0)
  • 13 students
  • 9 lessons (1h 40m)
  • 4 additional resources (2 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
  • Level: {beginner: "Beginner", intermediate: "Intermediate", advanced: "Advanced"}
  • Unlimited access forever

Course 4 – Correct Topology for Animation.  course by Miguel Miranda

Course 4 – Correct Topology for Animation

By Miguel Miranda
3D Modeler . Barcelona, Spain.
Joined February 2019
  • 0% positive reviews (0)
  • 13 students