Domestika Basics Course 4 of 6
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Introduction to Autodesk Maya

Course 4 – Correct Topology for Animation: Topology on the body, trunk, legs and arms

By Miguel Miranda , 3D Modeler

3D Modeler . Barcelona, Spain.
Joined February 2019
Domestika Basics Course 4 of 6
Best seller
95% positive reviews (537)
22,245 students
Audio: Spanish
Spanish · English · Portuguese · German · Italian · French · Polish · Dutch

About the video: Topology on the body, trunk, legs and arms

Overview

“You will see some examples of topology for the correct deformation of a 3D character.”

In this video lesson Miguel Miranda addresses the topic: Topology on the body, trunk, legs and arms, which is part of the Domestika online course: Course 4 – Correct Topology for Animation. Discover all the tools and basic fundamentals to start animating.

Partial transcription of the video

“MAYA COURSE 4 LESSON 6 Topology on the body, trunk, legs and arms In this lesson I teach you how to do the topology of the body and limbs so that they move naturally. Let's see it. First let's explain that we want to do something simple at character level, especially arms. Normally it does start from a cylinder, if you want you can start from a character with the T pose, Because it is easier to work. And I will explain to you the same thing that I explained with the same theory of topology. In this case it is very easy to work with multiples of four, in this case with something of eight, be...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Course 4 – Correct Topology for Animation

  • Level: Beginner
  • 95% positive reviews (537)
  • 13 students
  • 9 units
  • 9 lessons (1h 40m)
  • 2 downloads

Miguel Miranda

Miguel Miranda
By Miguel Miranda

Teacher Plus
3D Modeler

Miguel Miranda has been a 3D artist for the past ten years, specializing in 3D character creation. He has modeled characters for advertising, film, video game cinematics, video games, and cartoons.

Throughout his career, he has worked for various studios and currently works as a modeler at 23lunes Animation Studio and on privately commissioned projects.


  • 0% positive reviews (0)
  • 13 students
  • 9 lessons (1h 40m)
  • 4 additional resources (2 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
  • Level: {beginner: "Beginner", intermediate: "Intermediate", advanced: "Advanced"}
  • Unlimited access forever

Course 4 – Correct Topology for Animation.  course by Miguel Miranda

Course 4 – Correct Topology for Animation

By Miguel Miranda
3D Modeler . Barcelona, Spain.
Joined February 2019
  • 0% positive reviews (0)
  • 13 students