Domestika Basics Course 4 of 6
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Introduction to Autodesk Maya

Course 4 – Correct Topology for Animation: Previous guidelines for animation topology

By Miguel Miranda , 3D Modeler

3D Modeler . Barcelona, Spain.
Joined February 2019
Domestika Basics Course 4 of 6
Best seller
95% positive reviews (537)
22,242 students
Audio: Spanish
Spanish · English · Portuguese · German · Italian · French · Polish · Dutch

About the video: Previous guidelines for animation topology

Overview

“We will apply the topology for 3D animation. We will also paint on images to understand the directions of the loops.”

In this video lesson Miguel Miranda addresses the topic: Previous guidelines for animation topology, which is part of the Domestika online course: Course 4 – Correct Topology for Animation. Discover all the tools and basic fundamentals to start animating.

Partial transcription of the video

“MAYA COURSE 4 LESSON 4 Previous guidelines for topography for animation In this lesson I will give you several guidelines and tips to make a correct topology of the character. We will also draw on top of an image to understand the directions well. Let's see it. The topology for animation they are a series of guidelines to follow a bit a correct way of doing a topology and not getting lost with too much mesh. In the case of animation, there are a number of fundamentals that I would advise you, for example, plan our topology before starting with it, make as a small drawing of the main form, b...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Course 4 – Correct Topology for Animation

  • Level: Beginner
  • 95% positive reviews (537)
  • 13 students
  • 9 units
  • 9 lessons (1h 40m)
  • 2 downloads

Miguel Miranda

Miguel Miranda
By Miguel Miranda

Teacher Plus
3D Modeler

Miguel Miranda has been a 3D artist for the past ten years, specializing in 3D character creation. He has modeled characters for advertising, film, video game cinematics, video games, and cartoons.

Throughout his career, he has worked for various studios and currently works as a modeler at 23lunes Animation Studio and on privately commissioned projects.


  • 0% positive reviews (0)
  • 13 students
  • 9 lessons (1h 40m)
  • 4 additional resources (2 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
  • Level: {beginner: "Beginner", intermediate: "Intermediate", advanced: "Advanced"}
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Course 4 – Correct Topology for Animation.  course by Miguel Miranda

Course 4 – Correct Topology for Animation

By Miguel Miranda
3D Modeler . Barcelona, Spain.
Joined February 2019
  • 0% positive reviews (0)
  • 13 students