Domestika Basics Course 4 of 6
Best seller

Introduction to Autodesk Maya

Course 4 – Correct Topology for Animation: Fundamentals in topology for characters

By Miguel Miranda , 3D Modeler

3D Modeler . Barcelona, Spain.
Joined February 2019
Domestika Basics Course 4 of 6
Best seller
95% positive reviews (540)
22,642 students
Audio: Spanish, English, French, Italian, Portuguese, Turkish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian

About the video: Fundamentals in topology for characters

Overview

“Let's see the principles of topology applied to a character in Maya.”

In this video lesson Miguel Miranda addresses the topic: Fundamentals in topology for characters, which is part of the Domestika online course: Course 4 – Correct Topology for Animation. Discover all the tools and basic fundamentals to start animating.

Partial transcription of the video

“In another course I'll teach you basic topology fundamentals. Now. i'll teach you more advanced basics characters deform correctly in a I'll show you. Let's delve into the fundamental aspects of topology for characters. In this lesson. we'll explore examples and work on creating something more visually engaging and informative. to ensure you don't get lost. We'll cover all loops and the character's topology in detail before starting. The first aspect we must explore is topology. Previously. we examined how axes are arranged in 3D simulations. Understanding topology becomes essential here. p...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Course 4 – Correct Topology for Animation

  • Level: Beginner
  • 95% positive reviews (540)
  • 13 students
  • 9 units
  • 9 lessons (1h 40m)
  • 2 downloads

Miguel Miranda

Miguel Miranda
By Miguel Miranda

Teacher Plus
3D Modeler

Miguel Miranda has been a 3D artist for the past ten years, specializing in 3D character creation. He has modeled characters for advertising, film, video game cinematics, video games, and cartoons.

Throughout his career, he has worked for various studios and currently works as a modeler at 23lunes Animation Studio and on privately commissioned projects.


  • 0% positive reviews (0)
  • 13 students
  • 9 lessons (1h 40m)
  • 4 additional resources (2 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish, Turkish, French, English, Portuguese, Italian
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
  • Level: {beginner: "Beginner", intermediate: "Intermediate", advanced: "Advanced"}
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Course 4 – Correct Topology for Animation.  course by Miguel Miranda

Course 4 – Correct Topology for Animation

By Miguel Miranda
3D Modeler . Barcelona, Spain.
Joined February 2019
  • 0% positive reviews (0)
  • 13 students