Introduction to Autodesk Maya
Course 3 – Modeling a Basic Character: Practice. Character_1
By Miguel Miranda , 3D Modeler
About the video: Practice. Character_1
Overview
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In this video lesson Miguel Miranda addresses the topic: Practice. Character_1, which is part of the Domestika online course: Course 3 – Modeling a Basic Character. Learn the basic fundamentals in topology and start modeling a character.
Partial transcription of the video
“Considering all we've observed. i propose an exercise. Let's design a basic character. such as a figure with a large head. to start. And we'll see it. i'll show you. Let's initiate this process with the most basic elements. We will commence by creating models that our requirements for these perspectives. just as we have done in numerous previous instances. As we've seen in the other lessons. Remember. sometimes concepts may not align perfectly because someone drawing for us might create both a and a side view. leading to potential discrepancies. They might visualize it. but sometimes inaccu...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3 – Modeling a Basic Character

Miguel Miranda
By Miguel Miranda
Miguel Miranda has been a 3D artist for the past ten years, specializing in 3D character creation. He has modeled characters for advertising, film, video game cinematics, video games, and cartoons.
Throughout his career, he has worked for various studios and currently works as a modeler at 23lunes Animation Studio and on privately commissioned projects.
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