Introduction to Autodesk Maya
Course 3 – Modeling a Basic Character: Practice. Character_1
By Miguel Miranda , 3D Modeler
About the video: Practice. Character_1
Overview
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In this video lesson Miguel Miranda addresses the topic: Practice. Character_1, which is part of the Domestika online course: Course 3 – Modeling a Basic Character. Learn the basic fundamentals in topology and start modeling a character.
Partial transcription of the video
“MAYA COURSE 3 LESSON 9 Practice: Character With what we have just seen, I am going to propose a practice. We will make a very simple character, roll a big head, and let's see it, I'm going to show it to you. We will start with the simplest. From these views, we can model what we need. Let's start as we have seen many times. Smooth, what we have been seeing in the other lessons. It is important to keep in mind that sometimes the concepts will not match because someone who is going to draw will make us a front and a side and you will imagine it, there are even times that are not exact. In thi...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3 – Modeling a Basic Character

Miguel Miranda
By Miguel Miranda
Miguel Miranda has been a 3D artist for the past ten years, specializing in 3D character creation. He has modeled characters for advertising, film, video game cinematics, video games, and cartoons.
Throughout his career, he has worked for various studios and currently works as a modeler at 23lunes Animation Studio and on privately commissioned projects.
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- 10 lessons (1h 46m)
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