Introduction to Autodesk Maya
Course 3 – Modeling a Basic Character: Image plane
By Miguel Miranda , 3D Modeler
About the video: Image plane
Overview
“We will see the options of placing image plane on the cameras for our scenes.”
In this video lesson Miguel Miranda addresses the topic: Image plane, which is part of the Domestika online course: Course 3 – Modeling a Basic Character. Learn the basic fundamentals in topology and start modeling a character.
Partial transcription of the video
“MAYA COURSE 3 Lesson 6 Image plane In this lesson I teach you how to place reference planes in a scene. I show you how I do it. To place an Image Plane on a camera, It's a plane like an image, it's as simple as if we're in the Perspective camera, we could go to View, Image Plane, Import Image, I would have one already placed here, a small square appears around or tells you an icon here that directly below tells us Image Plane and by giving it, it would do the same and we would import the image we need. This image is mapped to the camera, it's like having it in front of the lens. If we turn ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3 – Modeling a Basic Character

Miguel Miranda
By Miguel Miranda
Miguel Miranda has been a 3D artist for the past ten years, specializing in 3D character creation. He has modeled characters for advertising, film, video game cinematics, video games, and cartoons.
Throughout his career, he has worked for various studios and currently works as a modeler at 23lunes Animation Studio and on privately commissioned projects.
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