Introduction to Autodesk Maya
Course 3 – Modeling a Basic Character: Image plane
By Miguel Miranda , 3D Modeler
About the video: Image plane
Overview
“We will see the options of placing image plane on the cameras for our scenes.”
In this video lesson Miguel Miranda addresses the topic: Image plane, which is part of the Domestika online course: Course 3 – Modeling a Basic Character. Learn the basic fundamentals in topology and start modeling a character.
Partial transcription of the video
“In this lesson. i guide you on setting image or reference planes in a scene. I demonstrate my approach achieve this effectively. To place an image plane in a camera that is flat like an actual photograph. follow these steps: If you are using a perspective camera. go to 'View'. then select 'Image Plane' and choose 'Import Image'. In this case. I have already added one. which you can see with the yellow square surrounding it. Alternatively. there's an icon here that. when clicked. shows 'Image Plane' below. Clicking this icon achieves the same result. importing the necessary image. This image...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3 – Modeling a Basic Character

Miguel Miranda
By Miguel Miranda
Miguel Miranda has been a 3D artist for the past ten years, specializing in 3D character creation. He has modeled characters for advertising, film, video game cinematics, video games, and cartoons.
Throughout his career, he has worked for various studios and currently works as a modeler at 23lunes Animation Studio and on privately commissioned projects.
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