Introduction to Autodesk Maya
Course 3 – Modeling a Basic Character: Scales. Measure tools
By Miguel Miranda , 3D Modeler
About the video: Scales. Measure tools
Overview
“We will see the importance of scale and modeling measures. We will also see what the units of work are.”
In this video lesson Miguel Miranda addresses the topic: Scales. Measure tools, which is part of the Domestika online course: Course 3 – Modeling a Basic Character. Learn the basic fundamentals in topology and start modeling a character.
Partial transcription of the video
“MAYA COURSE 3 Lesson 5 Scales, Meassure tools Let's see the importance of work units, that have to do with the measurements and scale of the scene. Let's see it. I already told you that we had a way of knowing what units of work we were working in Maya, which was in Preferences, Settings and work units now we had them in cm, that's why the Grid looked like this. Each square of these, was 1 cm. If we create a cube, it would be 1 cm side. Something very important when we make models or characters is to know the scale that things have, because we may be modeling a wrong scale, I already said h...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3 – Modeling a Basic Character

Miguel Miranda
By Miguel Miranda
Miguel Miranda has been a 3D artist for the past ten years, specializing in 3D character creation. He has modeled characters for advertising, film, video game cinematics, video games, and cartoons.
Throughout his career, he has worked for various studios and currently works as a modeler at 23lunes Animation Studio and on privately commissioned projects.
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- 12 students
- 10 lessons (1h 46m)
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