Introduction to Autodesk Maya
Course 3 – Modeling a Basic Character: Scales. Measure tools
By Miguel Miranda , 3D Modeler
About the video: Scales. Measure tools
Overview
“We will see the importance of scale and modeling measures. We will also see what the units of work are.”
In this video lesson Miguel Miranda addresses the topic: Scales. Measure tools, which is part of the Domestika online course: Course 3 – Modeling a Basic Character. Learn the basic fundamentals in topology and start modeling a character.
Partial transcription of the video
“In this lesson. we'll explore the significance of work units. which are crucial for understanding measurements and the scale of the scene. Let's see. Earlier. i mentioned a method to determine the work units used in Maya. This is crucial for understanding It was here in Preferences Settings. and currently. the work units were set to centimeters. explaining why the grid appeared as such. with each small square representing exactly one centimeter. Should you decide create a cube at this scale. it would feature sides precisely measuring one centimeter. When modeling. When creating characters. ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3 – Modeling a Basic Character

Miguel Miranda
By Miguel Miranda
Miguel Miranda has been a 3D artist for the past ten years, specializing in 3D character creation. He has modeled characters for advertising, film, video game cinematics, video games, and cartoons.
Throughout his career, he has worked for various studios and currently works as a modeler at 23lunes Animation Studio and on privately commissioned projects.
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