Introduction to Autodesk Maya
Course 3 – Modeling a Basic Character: Welcome
By Miguel Miranda , 3D Modeler
About the video: Welcome
Overview
“Now that you are starting to be comfortable in Maya, we are going to face a very simple character so you can practice more tools and modeling options. ”
In this video lesson Miguel Miranda addresses the topic: Welcome, which is part of the Domestika online course: Course 3 – Modeling a Basic Character. Learn the basic fundamentals in topology and start modeling a character.
Partial transcription of the video
“MAYA COURSE 3 LESSON 1 Welcome Hello again. Welcome to a new Domestika Basics Maya course. In this course we will make a 3D character, the first character, and we'll see the options of Maya Sculpting. Also how to sculpt in low resolution with the previous Smooth Mesh and we will see the most basic topology options for animation. We will see the scales and measures in Maya, how to put the Image Plane to fit a character, the Content Browser, a library of Maya examples, and we will make the first character. Let's go there. In the next lesson we will see how to clean a scene To work properly.”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3 – Modeling a Basic Character

Miguel Miranda
By Miguel Miranda
Miguel Miranda has been a 3D artist for the past ten years, specializing in 3D character creation. He has modeled characters for advertising, film, video game cinematics, video games, and cartoons.
Throughout his career, he has worked for various studios and currently works as a modeler at 23lunes Animation Studio and on privately commissioned projects.
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- 12 students
- 10 lessons (1h 46m)
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