Introduction to Autodesk Maya
Course 1 – First Approach to Maya: Basic hardsurface
By Miguel Miranda , 3D Modeler
About the video: Basic hardsurface
Overview
“We will see what a 3D object in Maya is, what it is made of and what some of its attributes are. We will learn the difference between vertex , edge and face . We will learn to use symmetry, pivots and snaps .”
In this video lesson Miguel Miranda addresses the topic: Basic hardsurface, which is part of the Domestika online course: Course 1 – First Approach to Maya. Get to know the work environment and create your first animation.
Partial transcription of the video
“In this lesson. i'll introduce you to the fundamentals of hard surface modeling. 3D objects consist of vertices. edges. and faces. I'll guide you on how to comprehend and alter them effectively. Let's go. A 3D model is a three-dimensional object that uses points for visual representation. So. in 3D. any object having points 3D models are typically hollow shells. not solid. They appear empty inside. lacking internal structure. which If you want to explore further. simply step into them and notice their dark interiors. By clicking the dual-lighting option. you can brighten up both sides equal...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 1 – First Approach to Maya

Miguel Miranda
By Miguel Miranda
Miguel Miranda has been a 3D artist for the past ten years, specializing in 3D character creation. He has modeled characters for advertising, film, video game cinematics, video games, and cartoons.
Throughout his career, he has worked for various studios and currently works as a modeler at 23lunes Animation Studio and on privately commissioned projects.
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