Frigga Gallardo
3D Environment Artist specialised in stylised videogame environments.
I work on full development pipelines, from brief analysis and visual rules definition to composition, environment construction, and final delivery with production-focused criteria.
I document my workflows and decision-making in personal projects built for real-time, aiming to integrate into production teams where clarity, informed decision-making, and the ability to bring projects to completion are prioritised.
Cursos
-
Introducción a la creación de texturas con Substance Designer
Un curso de Angel Fernandes
3D y Animación
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Ficha profesional
- Frigga Gallardo – @friggagallardo
- 3D Environment Artist
- friggagallardo.artstation.com/
- Abierto a ofertas de empleo freelance o contrato
Escuelas
Se unió en noviembre de 2020





