Introduction to Procreate
Course 4 – Adjustments Menu: Gradient map
By Román García Mora , Illustrator and 3D Modeler
About the video: Gradient map
Overview
“In this lesson, we will learn how to use the Gradient Map filter to apply color to our illustrations. I will first explain how the adjustment works by substituting brightness values from the original image for the colors from our gradient. We will see how to handle the colors of the gradient, add new color nodes, modify the color of those nodes and their position in the gradient, and how we can save those gradients for future use. Finally, we will see how to apply this filter by developing a methodology to color an image in black and white.”
In this video lesson Román García Mora addresses the topic: Gradient map, which is part of the Domestika online course: Course 4 – Adjustments Menu. Learn how to apply filters and effects and edit your illustrations.
Partial transcription of the video
“PROCREATE COURSE 4 LESSON 7 Gradient Map One of the coolest features of Procreate 5X is the new Gradient Map adjustment. Before applying it, let's see how it works. This adjustment will replace brightness values with the colors of the gradient. To apply a gradient map, we go to the adjustments menu with the layer we want selected, and we will use the option to apply it to one layer. By default the last map used is applied, and there are several gradients already set up. What happens is that for each brightness value it assigns a different color from the ones that appear in the gradient. Thi...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 4 – Adjustments Menu

Román García Mora
By Román García Mora
Román García is not only an illustrator but also a biologist, and since 2008, he has been working above all on scientific and informative illustration projects. His drawings have been published in acclaimed magazines including National Geographic and Quo Magazine. He also collaborates with the Real Jardín Botánico in Madrid to produce illustrations for the CSIC's Flora Iberica project.
His work consists of creating images of things that we cannot see because they belong to a past time, the world of imagination, or simply because they are not perceptible to the human eye. To achieve this, he uses digital illustration as the foundation for his work and combines it with traditional techniques, 3D modeling, and illustrative retouching.
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