Introduction to Unity for 3D Video Games
Course 3 - Terrain: Relief and textures
By Álvaro Arranz
About the video: Relief and textures
Overview
“In this lesson you will learn the use of the 3 tools that can be used to shape the surface of the terrain, and the tool to paint it. You will create mountains, learn to level areas to leave them flat, and also to soften areas that have been left with too many peaks. I will also teach you to enter textures and configure the brush to paint those textures on the ground. ”
In this video lesson Álvaro Arranz addresses the topic: Relief and textures, which is part of the Domestika online course: Course 3 - Terrain. Develop the aesthetics of the setting where all the action takes place.
Partial transcription of the video
“In this lesson we will give relief and color to the terrain. For this we will use some brush tools that Unity has. I teach you how to use them. Let's see in detail the brush type tools that are used on the ground. On the one hand we have the brushes to modify the geometry or terrain relief, and on the other we have the brushes to modify the color or textures of the terrain. Before we get down to work, I will lower the intensity of the light a little because, one, it seems too high and it will not help to see the elevations we make on the ground. I'm going to leave it at 0.5, half, so that w...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3 - Terrain

Álvaro Arranz
By Álvaro Arranz
- 16 students
- 7 lessons (39m)
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