Digital Animation in 2D
Script, ¿word to ignore?
A course by TRIMONO, Animators
About the video: Script, ¿word to ignore?
Overview
“Bringing an idea to words is an exceptional exercise to realize that you are not Orson Welles, but that you have a better type without a doubt. ”
In this video lesson TRIMONO addresses the topic: Script, ¿word to ignore?, which is part of the Domestika online course: Digital Animation in 2D. Create an animated piece full of bizarre humor.
Partial transcription of the video
“[Music] Well, since we saw a moment ago what it was like our idea, what objectives do we have to carry out forward our idea, now the next step is to develop a small script Since what we are going to do is very small, the script is going to be very small, but that doesn't mean that it has to have the ingredients that a script needs, which They would basically be a presentation, a contextualization, a knot, a conflict, something that happens and a outcome, which is how things end, which is the most difficult when making a script, why start, have an idea moderately good is more or less easy, b...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Digital Animation in 2D
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Category
3D & Animation -
Software
Adobe Flash -
Areas
2D Animation, Animation, Character Design, Film, Video & TV, Motion Graphics, Photography Post-production, Storyboard, Video

TRIMONO
A course by TRIMONO
Paulo Mosca
Most of his work has been developed in the world of animation, as a director, art director, and character designer doing storyboards, animatics, and more. After first studying illustration in Coruña—which served only to learn this path was not for him—animation in Madrid, where he not only learned loads, but made lots of excellent professional contacts, as well as working on a lot of jobs that had nothing to do with art, he started to develop his own style of bizarre illustration that caught people's attention. It was then that he started getting small commissions here and there.
His first big job at a professional level was the headline for Season One of La Hora by Jose Mota, an extremely famous TV show in Spain, directed by Tomás Peña, in which he was in charge of the concept drawings, character designs, and backgrounds. Later, for Season Two, he was in charge of the co-direction of the masthead, together with Tomás Peña, along with the character design and artistic direction, always alongside Tomás. He then worked for a season doing storyboards and animatics for the TV series Jelly Jamm.
He currently teaches visual storytelling at UTAD (University of Technology and Digital Art) and at IED (Istituto Europeo di Design), which he combines with talks, advertising assignments, television etc. In reality, work horrifies him. He truly enjoys is reading comics, drinking beer, and listening to records.
Abel Sánchez
With a degree in fine arts, specializing in plastic arts, from the Complutense University of Madrid, his entire career has been as a designer, graphic artist, and post-producer in various multinationals such as Turner Entertainment, Sony, AMC, and Viacom, for creative departments both freelance and in-house.
In 1999, he founded Tricefalo Studio with his wife.
They currently work intensively on brand and content development for various television programs both nationally and internationally, combining it with advertising and anything that seems interesting and fun.
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- Level: Intermediate
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