
Coding goes far beyond programming languages and technology– it is also a medium of artistic self-expression. For Paul Ferragut, a multimedia artist and technologist, it’s allowed him to create immersive art installations with organizations like Aquarium of the Pacific in California and collaborate with companies like Facebook, Microsoft, and Intel.
In this online course, learn the fundamentals of openFrameworks, so you can create your own experiential art. Deepen your knowledge in C++ programming, and express yourself artistically in a wide variety of projects.
17 lessons & 19 downloads

5 minutes, 59 seconds

13 minutes, 53 seconds

9 minutes, 37 seconds

12 minutes, 42 seconds

8 minutes, 4 seconds

18 minutes, 14 seconds
Meet Paul Ferragut, a multimedia artist, creative technologist, and your teacher for this course. Hear about his creative background which led him into a profession that combined art with technology, as well as his influences and inspirations.
Get introduced to the concepts related to creative coding and openFrameworks. Learn how to combine these disciplines, and write your first application with simple geometrical shapes and colors.
Explore the basics of programming. First, get familiar with variables, which are the names assigned to data in memory. Next with functions, which are like the verbs in a sentence. And lastly, conditions, which are essential to controlling actions in your animations.
Afterward, Paul walks you through animating your forms, and teaches you to use loops. Understand how to work with classes, in combination with arrays, and program one for a particle system.
To wrap up the course, you’ll incorporate the interactivity with the webcam, plan your space, and set up to launch the video projection.
Develop a visual particle system that interacts with a webcam, to produce an art installation with projection.

This course is for anyone who wants to express themselves artistically with the C++ programming language in openFrameworks.
No prior experience is necessary.
All you need is a computer, either Windows or Mac, and a webcam. A video projector is used in the final project, but it is optional.

Nice course! I discovered a lot of new things.
me encanta el curso y su explicación
Estoy muy emocionada con las posibilidades que este cursó abrió para mi, esta excelentemente explicado, es dinámico y super interesante.
Paul really makes learning programming a dynamic experience (specially if it requires teaching c++ even if it's just the basics like classes, etc. even for me because I've never wrote in code before until now). when combined with open frameworks and the possibilities this tool gives, it makes it a unique course and worth the time and effort to learn more :)
I really enjoyed this course and I loved discovering openFrameworks because of its interactive possibilities. It even motivated me to buy a projector.

Introduction
Discovering Creative Coding
The Basics of Programming
The Visuals
Interactivity
Final project
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Learn valuable methods and techniques explained by top experts in the creative sector.
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You’ll learn to create interactive installations and generative artworks using OpenFrameworks, C++, and tools like computer vision, projection mapping, sensors, and 3D scanning. The course covers both technical coding skills and creative design for immersive art experiences.
This course is best for learners with some coding or digital art experience, as it covers intermediate concepts in OpenFrameworks, generative design, and mixed reality installations.
You’ll need a Windows computer, Visual Studio, OpenFrameworks, and optionally hardware like webcams, projectors, sensors, or an iPad for certain projects. The course provides setup instructions for all required tools.
You’ll follow step-by-step instructions to download Visual Studio, extract the OpenFrameworks zip file, and configure your development environment on Windows, getting you ready to start creative coding projects.
You’ll be able to create interactive installations, generative pattern artworks, projection mapping displays, perception-based art, and sensor-driven experiences using OpenFrameworks and C++.
Yes, the course teaches computer vision techniques, including background subtraction, blob detection, and webcam or Kinect input, to enable interactive art installations.
Absolutely. The course includes lessons on algorithmic and generative pattern creation, referencing pioneers like Vera Molnar, and shows how to code similar styles using OpenFrameworks.