Ancient ruins concept design
A course by Sergei Sarichev, Artist

Learn how to design 3d ancient ruins environments from ideation to final product.
Led by Sergei Sarichev, an esteemed Art Director, matte painter, and concept artist known for his work on films like "Ad Astra" and "Enola Holmes," you will dive deep into the creation of highly realistic environments inspired by the theme of Ancient Ruins.
In this online course, you will embark on a mesmerizing journey into the realm of concept art. Discover the secrets behind Sergei's captivating and moody style, characterized by atmospheric effects, complex lighting, and a touch of gothic allure. Explore the fundamentals of composition, develop a strong visual library, and master the use of basic software tools, including Blender and Photoshop.
Sergei will guide you through the 2D-3D workflow, design principles, and the conceptualization process. You'll delve into creating sketches, blocking out scenes in 3D, and incorporating characters, lighting, and other assets. As you progress, you'll learn how to add the finishing touches in post-production using Photoshop, including lighting effects, photo bashing, and achieving a cinematic look.
What will you learn in this online course?
18 lessons & 25 downloads
What's included in this course?
To start, you will learn the essential software tools, master the 2D-3D workflow, and grasp the core design principles employed in creating realistic environments. Afterward, Sergei will guide you through the conceptualization process, where you will distill your ideas into a unique style guide and create sketches in Photoshop.
Next, you'll explore the realm of 3D as you block out your scene and add captivating elements such as characters, lighting, and other assets. With Sergei's expert guidance, you'll refine your work and achieve the desired level of realism.
Finally, you'll take your project back to Photoshop for post-production, focusing on lighting effects, photo bashing, unifying the image, and achieving a cinematic look. Through these hands-on lessons, you will gain the skills and knowledge to create stunning and immersive environment concept designs.
- 100% positive reviews (27)
- 1,613 students
- 18 lessons (3h 5m)
- 25 additional resources (16 files)
- Online and at your own pace
- Available on the app
- Audio: English, Spanish
- English · Spanish · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
- Level: Intermediate
- Unlimited access forever
What is this course's project?
In this course, you will create your own ancient ruins environment design, following the step-by-step process and utilizing the tools covered throughout the lessons. Under Sergei's guidance, you will infuse your project with your unique style and personal touch, resulting in a mesmerizing and realistic concept art piece.

Projects by course students
Who is this online course for?
This course is tailored for both beginners and advanced artists who are passionate about concept art, environment design, and creating immersive scenes. Whether you're a budding artist seeking to enhance your skills or an experienced professional looking to refine your techniques, this course provides invaluable insights and knowledge to elevate your craft.
Requirements and materials
To fully benefit from this course, it is recommended to have basic knowledge of Blender and Photoshop, as well as a solid understanding of art fundamentals such as perspective, lighting, color, design language, and mood. Additionally, access to a computer with the necessary software is required.

Reviews

Sergei Sarichev
A course by Sergei Sarichev
Sergei Sarichev, an accomplished Art Director, concept artist, and matte painter in the film and games industry, possesses a profound passion for creating realistic and immersive environments. With an extensive portfolio that includes notable projects like "Pet Sematary" and "Monster Hunter," Sergei's expertise and experience have garnered him recognition within the industry.
As a self-taught artist who continuously seeks to refine his craft, Sergei's creative process embodies efficiency and successful results. Through his work on films, TV series, and personal projects, he has honed his skills in creating atmospheric effects, complex lighting, and intricately detailed scenes. Sergei's dedication to achieving a balance between fantasy and believability allows him to create environments that captivate and transport viewers to otherworldly realms.
Content
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U1
Introduction
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About Me
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Influences
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U2
Tools and Workflow
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The Process and the Tools
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The 2D-3D Workflow
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The Basic Principles of Design
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U3
Conceptualizing and Sketching the Idea
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Conceptualizing the Idea
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Sketching with Simple Shapes 1
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Sketching with Simple Shapes 2
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U4
Building the 3D Scene
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Compositing the Scene
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Adding a Character
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Establishing Mood and Lighting
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Creating the Individual Hero Assets
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Rendering the Scene
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U5
2D: Photobashing and Overpainting
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Setting Up the Render Passes in Photoshop
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Atmosphere and Background Photobashing
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Photobashing
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Simplifying and Unifying
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Finalizing the Image
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FP
Final project
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Ancient ruins concept design
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What to expect from a Domestika course
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Certificates
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Get front-row seats
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Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.
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Connect with a global creative community
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FAQs
Yes, this course is designed for intermediate artists who already have some experience with digital painting and want to deepen their skills in 2D and 3D workflows, composition, and visual storytelling.
You’ll need Photoshop, Blender, 3D Coat, and a Wacom tablet or similar drawing device. Access to Mixamo and Sketchfab for 3D assets is also recommended.
You’ll learn advanced digital painting, matte painting, 2D–3D workflow integration, composition, lighting, photo bashing, and cinematic finishing techniques for portfolio-quality game and film art.
Lessons cover digital painting, matte painting, workflow development, reference gathering, value sketching, 3D blocking in Blender, overpainting, photobashing, lighting, composition, and portfolio development.
Basic familiarity with Photoshop is required. Some Blender experience is helpful but not mandatory; foundational workflows are explained in the course.
You’ll create portfolio-ready artwork using industry-standard workflows, focusing on concept art, matte painting, and visual storytelling techniques relevant to games and film.
Yes, the course teaches you how to combine 2D digital painting with 3D modeling and rendering, including overpainting 3D renders and using photobashing for realistic environments.



The course is well organised and well explained. Highly recommended!
Muy buen curso! Es muy claro y está bien explicado. Recomendado!
Muy buen curso. Muy bien explicado y totalmente recomendable!
en general el curso es bueno, aunque me hubiera gustado que se explore un poco mas a fondo las cosas
Excelente curso, muy bien explicado!