Adobe Illustrator for Advanced Illustration
Course 1: Tools for Illustration: Interface and main tools review
By Aarón Martínez , Designer and Illustrator
About the video: Interface and main tools review
Overview
“In this unit, I'll help you remember the location of the most important tools with a tour of the interface, plus I'll do it for both Windows and Mac OS X. ”
In this video lesson Aarón Martínez addresses the topic: Interface and main tools review, which is part of the Domestika online course: Course 1: Tools for Illustration. Review the program's main tools and practice using the Pathfinder and Pen tools.
Partial transcription of the video
“COURSE 1 - LESSON 2 Interface and main tools review We will remember the location of the most important tools with a tour of the interface, as well as commands for Mac and PC. We begin. We open Illustrator. I will be working on a Mac with version 2021. We will see a difference between working on PC and working on Mac with Illustrator. When I mention Command + C, Command + V, for this key combination, if you work on a PC, you must press Control. It is one of the few differences that there are working with this program. I will open a new file. In this case I will not worry about the color mod...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 1: Tools for Illustration
Aarón Martínez
By Aarón Martínez
Aarón Martínez is an illustrator and designer specializing in 3D and industrial design. His work is incredibly varied, ranging from the creation of images for printed media to web design and 3D printing.
In his spare time, he enjoys creating characters and their worlds, basing his ideas on the question, "What do they do when no one is watching?" He enjoys playing with words and contradictions and always tries to add a surreal touch to his storytelling.
Aarón also enjoys observing the small details of things because it helps him understand how to model. Although most of his projects are destined for print or web, he treats each piece as if it were going to be physically reproduced in 3 dimensions.
He has worked for Coca-Cola, Nike, Miroculus, and Aquacific, among others.
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