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    Visual Storytelling for 3D ArchViz

    A course by Sonny HolmbergArchitect and Visualization Artist

    Visual Storytelling for 3D ArchViz

    What will you learn in this online course?

    22 lessons & 27 downloads

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    What is this course's project?

    Visual Storytelling for 3D ArchViz

    Projects by course students

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    Requirements and materials

    Visual Storytelling for 3D ArchViz

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    Sonny Holmberg

    Sonny Holmberg

    Teacher
    Plus

    Architect and Visualization Artist

    Joined February 2021

    Sonny Holmberg is a Danish architect and visualization artist. After studying architecture at the Aalborg University in Denmark, he went on to work as a visualization artist for Henning Larsen Architects in Munich, and a few years later as a 3D artist at Pixelflakes Architectural Marketing in London. After six years abroad, Sonny moved back to Copenhagen and started his own visualization studio, Depth Per Image, which specializes in crafting visual storytelling for architects.

    Since 2019, Depth Per Image has worked with clients such as Arkitena, SQ1, Terroir, Störmer Murphy and Partners, Morris+Company, Lundhagem, Tulinus Lind, Loci, Jürgen Engel Architekten, CF Møller Architects, and Sweco. Sonny’s work has received international recognition, such as a nomination for best commissioned image at the CGarchitect 3D Awards in 2020. His work has also been exhibited in the Tromsø Museum and North West Museum and Art Gallery, Terroir.

    Content

    • U1

      Introduction

      • About Me
      • Influences
    • U2

      Site, Building and Facade Modelling

      • What Is Visual Storytelling in Architectural Visualization?
      • Preparing Scene File, Site and Surrounding 1
      • Preparing Scene File, Site and Surrounding 2
      • Adding Details with Railclone
      • Blocking Out Buildings on Site
      • Create a Modular Facade with Railclone 1
      • Create a Modular Facade with Railclone 2
    • U3

      Composition and Set Dressing

      • Setting Up a Composition Using Physical Camera
      • Lighting of a Scene with an HDRI Dome
      • Communicate Camera Drafts with White “Clay Renders” and References
      • Gathering and Adding Assets
    • U4

      Texturing and Rendering

      • Basic Texturing With V-Ray
      • Apply Materials to Railclone Element
      • Texturing Using Quixel Megascans
      • Prepare Render Elements and Render Settings
    • U5

      Post-production

      • Compile Render Elements and Get Started with the Post-production
      • Base Corrections of Elements in the Image
      • Compose and Balance 2D People
      • Light and Mood
      • Color Grading with Adjustment Layers and Nik Color Efex
    • FP

      Final project

      • Visual Storytelling for 3D ArchViz

    What to expect from a Domestika course

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    FAQs

    Yes, this course is designed for intermediate users with some experience in 3ds Max and architectural modeling, looking to advance their visualization and storytelling skills.

    You will need 3ds Max, V-Ray, Photoshop, and plugins like RailClone and iToo Forest Pack to complete the course exercises and follow along with the workflow.

    You will learn the complete workflow for creating compelling architectural visualizations, including 3D modeling, scene composition, lighting, material creation, rendering, post-production, and storytelling techniques tailored for architects.

    Some prior experience with 3ds Max and V-Ray is recommended, as the course covers advanced modeling, rendering, and procedural workflows that build on foundational knowledge.

    Topics include importing and scaling site plans, modeling buildings and facades, generating terrain, creating materials, lighting and rendering with V-Ray, post-production in Photoshop, and visual storytelling for architecture competitions.

    Yes, the course teaches how to craft competition proposal images using advanced visualization techniques and storytelling principles to make your work stand out.

    You will learn to use composition, color grading, framing, and context elements to build engaging visual narratives that effectively communicate architectural concepts.

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