Introduction to Rhinoceros 3D
Course 5: The 3D Modeling Process: Understanding the views of the object
By Diego Fernández , Industrial Designer and Teacher
About the video: Understanding the views of the object
Overview
“In this unit I will explain to you what the interaction between viewports is like when we start to model any object, and the geometric logic behind the arrangement of 3D space within Rhino. It is super important to understand the interaction between the views of the object in order to understand its 3D volume from its 2D views and thus be able to plan the best way to model it.”
In this video lesson Diego Fernández addresses the topic: Understanding the views of the object, which is part of the Domestika online course: Course 5: The 3D Modeling Process. Develop your own workflow and gain a thorough understanding of the 3D modeling process..
Partial transcription of the video
“INTRODUCTION TO RHINOCEROS / COURSE 5 UNIT 2 Understanding the views of the object Now I will explain to you how the interaction is between viewports and object views when we started to model it. The first thing we will do is open the program. We will select New, and to start with the units that we will work on in this lesson, we will select by scrolling with this "slider". Small Objects - Millimeters. As we already said in previous units, for 3D drawing, what we need is to get data from the object we want to draw. The ideal is to get the views of the object from there to begin to raise its...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 5: The 3D Modeling Process
Diego Fernández
By Diego Fernández
Diego Fernández was born in Buenos Aires, Argentina and has made a career out combining his passion for industrial design with teaching. Since 2003, he has been teaching morphology applied to industrial design in the Architecture, Design, and Urban Planning Department at the University of Buenos Aires He also has an impressive portfolio of design work including home and office furniture, advertising architecture and packaging, and toy and candy design.
Diego doesn’t like to be static and is continually developing conceptual and technical tools to improve his work. He subscribes to the idea that professional formation must be consistent, as evidenced by his latest endeavor into digital sculpting.
- 0% positive reviews (0)
- 12 students
- 6 lessons (1h 0m)
- Online and at your own pace
- Available on the app
- Audio: Spanish, Turkish, French, Italian
- Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
- Level: {beginner: "Beginner", intermediate: "Intermediate", advanced: "Advanced"}
- Unlimited access forever
