Blender for Beginners
Course 6: Cycles and Eevee: Eevee 101
By Carlos Sifuentes Haro
About the video: Eevee 101
Overview
“I'll give you a brief introduction to Eevee, the new real-time engine that uses algorithms much like those used in video games to generate non-physical shadow and lighting effects like Cycles would. I will show you the advantages you can have when using it. Lastly, I will show you how to interpolate the work done in Cycles and vice versa. ”
In this video lesson Carlos Sifuentes Haro addresses the topic: Eevee 101, which is part of the Domestika online course: Course 6: Cycles and Eevee. Learn about rendering and previsualization tools.
Partial transcription of the video
“INTRODUCTION TO BLENDER / COURSE 6 LESSON 6 Cycles 101 In this unit I’ll show you how Eevee works. Let's take a look. I have a small scene with a camera, a light, and some objects. It’s also possible to go to Viewport Shading and go into Rendered mode. Always bear in mind that Eevee is activated. Eevee, like Cycles, will have a number of samples for the render and the viewport. If I put 64 here, it will have the same quality that it should have in the render. We can see the shadows blur much better compared to the default setting, which has less sampling. I’ll leave it on 64, to see exactly...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 6: Cycles and Eevee

Carlos Sifuentes Haro
By Carlos Sifuentes Haro
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- 7 lessons (1h 5m)
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- Audio: Spanish
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