Blender for Beginners
Course 6: Cycles and Eevee: materials
By Carlos Sifuentes Haro , Digital Artist
About the video: materials
Overview
“In this unit I will teach you the materials that work in a nodal way, with which it is visually easier to do the operations, you will also see how to load textures to add to the material. Let's take a look at the main ones! ”
In this video lesson Carlos Sifuentes Haro addresses the topic: materials, which is part of the Domestika online course: Course 6: Cycles and Eevee. Learn about rendering and previsualization tools.
Partial transcription of the video
“INTRODUCTION TO BLENDER / COURSE 6 LESSON 3 Materials Blender’s material system is based on nodes. We’ll look at how they work now. Let's take a look. I've created several monkeys to apply different materials to them. We can go to the Shading section, and in this workspace we have the Material Preview mode that we’ll use. There’s an area here where we can see the nodes. We’ll take one of the monkeys and hit New here to add a new material. It’s also possible to add it from this tab here and to add a new material. Here, we can create a list of materials and apply them to different objects. Yo...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 6: Cycles and Eevee
Carlos Sifuentes Haro
By Carlos Sifuentes Haro
Carlos Sifuentes Haro is a generalist digital artist. Since 2006, he has been creating 2D and 3D content for animation projects in advertising and film.
Specializing in 3D character creation, the Peruvian artist uses several programs to find the right look for his projects, including Blender, Mari, Maya, 3ds Max, ZBrush, Mudbox, Adobe Photoshop, Arnold, and V-Ray.
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