Blender for Beginners
Course 6: Cycles and Eevee: Cycles / Eevee Differences
By Carlos Sifuentes Haro
About the video: Cycles / Eevee Differences
Overview
“I will explain the differences between the rendering engines that can be used in Blender, I mean Cycles - Eevee”
In this video lesson Carlos Sifuentes Haro addresses the topic: Cycles / Eevee Differences, which is part of the Domestika online course: Course 6: Cycles and Eevee. Learn about rendering and previsualization tools.
Partial transcription of the video
“INTRODUCTION TO BLENDER / COURSE 6 LESSON 1 Differences in Cycles / Eevee Now we’ll look at the differences in the Cycles and Eevee render engines. Let's take a look. We have Cycles, which is the advanced render engine, with which we can get a more realistic quality as it does a more exact calculation of how the light affects materials and surfaces or how light is absorbed. Its disadvantage is that, because it’s a Path Tracing engine, which is the algorithm it uses, it tends to be slower and it takes longer to render and to reduce the noise, but we get a more realistic quality. On the other...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 6: Cycles and Eevee

Carlos Sifuentes Haro
By Carlos Sifuentes Haro
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