Blender for Beginners
Course 3: Sculpting and Painting: Painted textures
By Carlos Sifuentes Haro
About the video: Painted textures
Overview
“It is time to show you how to paint our models directly within Blender itself, although with certain limitations. You will see how to work with traditional texture painting, which consists of painting on the UV coordinates.”
In this video lesson Carlos Sifuentes Haro addresses the topic: Painted textures, which is part of the Domestika online course: Course 3: Sculpting and Painting. Give shape, color, and texture to your objects.
Partial transcription of the video
“INTRODUCTION TO BLENDER / COURSE 3 LESSON 7 Texture Paint In this unit, you’ll learn to paint textures. Let's take a look. To start painting textures, we first need our object to have its UV mapped. To do that, we have to go to the UV workspace, which is called UV Editing. For example, if I create the monkey, we can see its UV map, which is like if you removed the skin from the surface and flattened it out on a table, because if we unwrap all this skin, you can paint on top of it and fit it exactly onto the 3D model. These objects automatically come with UV maps. For example, I’ll click ont...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3: Sculpting and Painting

Carlos Sifuentes Haro
By Carlos Sifuentes Haro
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- 9 lessons (1h 12m)
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- Audio: Spanish
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