Blender for Beginners
Course 3: Sculpting and Painting: Voxel Remesh and Dyntopo
By Carlos Sifuentes Haro
About the video: Voxel Remesh and Dyntopo
Overview
“During this unit I will teach you 2 types of operations that you can perform to have a geometry with which you can make sculptures in a practical way.”
In this video lesson Carlos Sifuentes Haro addresses the topic: Voxel Remesh and Dyntopo, which is part of the Domestika online course: Course 3: Sculpting and Painting. Give shape, color, and texture to your objects.
Partial transcription of the video
“INTRODUCTION TO BLENDER / COURSE 3 LESSON 6 Voxel Remesh and Dyntopo In this unit, we’ll look at the functions of the Voxel Remesh and Dyntopo tools. Let's take a look. First, I’ll explain what Dyntopo is. I’ve created two spheres for this so we’ll be able to see the differences. On one side, I’ve added Multiresolution to the sphere to see the difference. I added the Multiresolution modifier and applied three subdivisions and I’ll go to the Sculpting workspace. In traditional sculpting, using Multiresolution will apply a homogeneous subdivision across the mesh of the sphere. But what happen...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3: Sculpting and Painting

Carlos Sifuentes Haro
By Carlos Sifuentes Haro
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- 14 students
- 9 lessons (1h 12m)
- 1 additional resource (1 file)
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- Audio: Spanish
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- Level: {beginner: "Beginner", intermediate: "Intermediate", advanced: "Advanced"}
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