ArchViz from Scratch with 3ds Max and Corona Renderer
Course 4: Cameras and Lighting: Atmospheric Effect - Environment Fog
By Gustavo Correa
About the video: Atmospheric Effect - Environment Fog
Overview
“Now I will teach you how to create atmospheric effects, which can make the scene more complex.
In this video lesson Gustavo Correa addresses the topic: Atmospheric Effect - Environment Fog, which is part of the Domestika online course: Course 4: Cameras and Lighting. Discover the different effects you can achieve by playing with the light and mood.
Partial transcription of the video
“3DS MAX / COURSE 4 LESSON 5 Atmospheric effect - Environment fog Now we will see how we can create fog in our scene. That will give us a little more depth and complexity to our lighting. Let's see. Let's see how we can create a volumetric light in our scene, that allows us to give more depth to the environment. What we have to do is to first create a material here, in the Material Editor, which is called Corona Volume Material. We find it in the Corona, Materials tab. Let's go here and we find that this material has several parameters: one parameter of Absorption, one of Scatterting, one fo...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 4: Cameras and Lighting

Gustavo Correa
By Gustavo Correa
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- 11 students
- 8 lessons (1h 40m)
- 8 additional resources (2 files)
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- Audio: Spanish
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