ArchViz from Scratch with 3ds Max and Corona Renderer
Course 4: Cameras and Lighting: Image Based Lighting (HDRI)
By Gustavo Correa
About the video: Image Based Lighting (HDRI)
Overview
“As part of this unit I will show you what an HDRI is and how you can use it in an architecture visualization image. I will also show you where you can download these resources.”
In this video lesson Gustavo Correa addresses the topic: Image Based Lighting (HDRI), which is part of the Domestika online course: Course 4: Cameras and Lighting. Discover the different effects you can achieve by playing with the light and mood.
Partial transcription of the video
“3DS MAX / COURSE 4 LESSON 4 Image based lighting (HDRI) It's time to know how to light the scene through images with light information. This method allows us have much more real environments quickly. Let's see. To illuminate our scene with this technique, basically we need to know how to capture these light based images. It is a technique that tries to capture an omnidirectional representation of an image storing as much light as exists in the environment. That captured image is then projected onto a dome or sphere so that it projects light on objects. Most of these images that are used to ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 4: Cameras and Lighting

Gustavo Correa
By Gustavo Correa
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