ArchViz from Scratch with 3ds Max and Corona Renderer
Course 3: Creating Materials with Corona Renderer: Set up a basic scene for testing materials
By Gustavo Correa
About the video: Set up a basic scene for testing materials
Overview
“Now I will teach you how to set up the scene to test materials, which will continue to serve you all the time in the work of creating materials quickly.”
In this video lesson Gustavo Correa addresses the topic: Set up a basic scene for testing materials, which is part of the Domestika online course: Course 3: Creating Materials with Corona Renderer. Create and combine metallic, non-metallic, translucent, and self-illuminated materials.
Partial transcription of the video
“3DS MAX / COURSE 3 LESSON 3 Setting up a basic scene for testing materials In the previous lesson we saw exactly how to locate UVs in our geometry so that the material comes out well. Now we must set this scene to see these materials correctly. Let's see it. Whenever we are creating materials, It's great that we have a test scene in which we can see those materials under the effects of a light, that allows us to understand its colors, its reflections. And basically this scene will allow us to easily to the possibility of having a material that comes close to the reference in our reality. Fo...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3: Creating Materials with Corona Renderer

Gustavo Correa
By Gustavo Correa
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