ArchViz from Scratch with 3ds Max and Corona Renderer
Course 2: Modeling the Architectural Project: Modifiers in 3ds Max
By Gustavo Correa
About the video: Modifiers in 3ds Max
Overview
“During this first unit I will tell you about the modifiers found in 3ds Max. With these modifiers you will learn how you can add parameters that allow you to alter the geometry of the objects you have created.”
In this video lesson Gustavo Correa addresses the topic: Modifiers in 3ds Max, which is part of the Domestika online course: Course 2: Modeling the Architectural Project. Learn how to model the different interior and exterior elements of your scene.
Partial transcription of the video
“3DS MAX / COURSE 2 LESSON 1 Modifiers in 3DS Max Welcome to Course 2. In this course we will see all the essentials of modeling, So it's time to see something essential which are the modifiers within 3ds Max. This is something that we will always be using at work, So let's check it out. Now the first modifier we'll look at is the Bend modifier. For that, I will apply this mesh from here, a mesh that I purposely subdivided so that it has enough resolution and our modifier is applied correctly. For that, I will go here, to the Modifiers tab and I'll write "Bend" and here Bend will appear in t...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 2: Modeling the Architectural Project

Gustavo Correa
By Gustavo Correa
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- 20 lessons (4h 39m)
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